I don’t know if you can compile a windows store or Xbox live game from the Linux editor but the save file are exactly the same. You can create your game on Linux and then launch your virtual machine and build from the command line. This is only dependent on cpu performance and does not need to be real time.
Alternatively, it is possible to get a virtual machine set up to run the editor well but you need to do a PCI-E pass through for the video card, which requires you to have a second GPU for the host. I use KVM\QEMU so I cant tell you how that is done in VMware.
Happy Coding,