Hear hear! I use two 42Inch and on top of that custom resolution that puts everything at about 75%. Its adequate for me. My only issue really with UE4 right now interface wise is the fact that there is not much visual distinction between instances of an asset and the original version. For example place an object in the world and edit its properties vs editing in blueprint, looks exactly the same, nothing to tell you its two different instances except the object number in world outliner. Just throwing it out there for anyone reading.