Unreal Engine 4 - Cue Sound precise looping

HI, I’m on a development of a game and I would like to put music (obviously).

I would like the music to be repeated several times (put a loop) but the loop must start at a specific place in the music. I did not find a function in BluePrint that allowed to do that. If someone has, by the happiest of chance, the solution it will help me a lot. Thank you ^^