i wondering if you can implement dll’s or .h .cpp files so i can implement var’s from my plc in the ureal engine.
My goal is to make a 3d visualisation for my home automation which is from beckhoff(“twincat”), they have dll’s and .h .cpp files to communicate
with the plc from .net (c#, vb, c++). Also i build dll’s to communicate with twincat and serialize and deserialze binary information that is send over tcp/ip.
It’s possible in unity engine (c#), but i like unreal engine so much that i want to build it with the unreal engine.
Is it possible, or is it only possible to program gameplay?