Unreal Engine 4.9 Released!

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It is already fixed in master branch and will hopefully be in 4.9.1 :slight_smile: Setting variables manually is not a solution, it’s ugly and it’s important (for me) to not loose information from 4.8 since I basically use all variables for configuring everything like building costs etc. So I will just wait for 4.9.1 :slight_smile:
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, I’ve got a github account, how did you figure out that your issue has been resolved? Noob on git and wanted to learn how to follow development more closely. Thanks!