Unreal Engine 4.9 Preview

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So, a few things I noticed in 4.9:

  • Some materials stay gray. They compile correctly, but once applied on a mesh they just stay with the gray default material…
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Hi -

Can you be more specific as to what types of materials are exhibiting this behavior? A screenshot of the material setup would also be help to track down this issue for you.

Thank You -

Ketchum