Unreal Engine 4.9 Preview

[=;344954]
Every time I click the “+” button in a landscape grass type to add a new type of grass, the editor crashes.
[/]

I’m attempting to reproduce this on my end but have thus far been unsuccessful. Here are the steps I am taking, please let me know if you did anything differently so I can test more accurately:

  1. Open Editor (any project)
  2. Create new material
  3. Open material
  4. Add a Landscape Grass Output Node
  5. Press the + sign to add a grass type element

At this point it should crash. I attempted to reproduce this under more extreme circumstances with no additional luck (grass output node with 200 elements). Is there anything I need to do differently?