Unreal Engine 4.8 Released!

I happened to notice a weird issue today. Nothing major but looking at my scene, I have a couple lens flare reflections. However when I mouse over the Content Browser, 1 of them disappears but only when I’ve mouse’d over the CB… weird. Still taking my time to go through a lot of stuff but so far nothing too killer. I did notice a ton of bugs w/ DFGI but I know that’s in a pretty early state.

To clarify on how to enable, am I correct by not only adding a Movable Sky Light but also a Moveable Directional Light (on top of r.DistanceFieldGI=1 in ConsoleVariables.ini and enabling Distance Field Generation)?

Can’t wait to get a couple terrains imported in from World Machine and test out all the new foliage features!!! :cool:

Awesome job to the dev and support team for making the release happen!