Just installed 4.8 and surprised to see that different editors are not working. When opening materials from the content browser, only some will open the material editor, others simply do not, making it impossible to edit them. Same happens for other assets, such as particle systems. This is pretty scary since it’s a showstopper. How did something this obvious get passed QA?..
I like the new alt tab feature to jump between editor windows (been wanting this since I started using UE4 like 3 years ago) but I think it’s just completely broken. UE4 completely unuseable for me right now. Has anyone else come across this huge problem? I was expecting forums to be filled with posts about this.