Unreal Engine 4.8 Released!

[= Ellis;317946]
The incremental hotfix updates only provide “small and safe” fixes to existing code. We don’t introduce anything new in the Hotfixes or touch the header files in code. Big changes are only done between release versions, like 4.7 and 4.8.
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Is this why the engine version is still v451 ?

I have a project that was made with v465 from epic/master several weeks back, and I have hoped that once 4.8.1 was released, its version would be bumped up and let me load this project. Alas, did not happen.

What can I do to load this project, it doesn’t really have anything fancy or special not present in 4.8 already?