Unreal Engine 4.8 Released!

Finally! great job to all at Epic! I know ya’ll have to work hard to get these releases out on time!

also, I am one who is looking for stability. so better not disappoint! lol :wink:
(or get it fixed fast)(please) :cool:

btw: wouldn’t **‘experimental preview of the procedural foliage system’ **pretty much work or not ???
I mean once a person got it to work and in place, wouldn’t it like ‘not’ be likely to break ???
(hope so)