Hi guys!
I’m struggling with shaders compiling in 4.8… It’s painfully slow…
It takes way more than an hour to compile from 500. Never seen such a slow compiling in any previous release.
worst thing is that it consumes almost all resources of my pc making it almost unsusable.
I searched online but haven’t find anything usefull to solve or at least improve a little compiling.
Do you have same problem?
Bye all!
Daniele