UPDATE!
We have just released Preview 2 for 4.8! Please view Known Issues List on page 1 of this thread for updated list of known issues.
Thank you for your continued help in testing 4.8 build before its official release. As a reminder, Preview builds are for testing only, and should not be used for active development of your project.
Cheers!
Fixed in Preview 2 - CL 2544947
UE-15075 Editor will crash when Blueprint Details Panel is dragged across Event Graph
UE-14723 Foliage painted on landscape does not snap to it when sculpts landscape
UE-14302 [-PC/Mac] UFE crashes when opened
UE-14272 Material Merge Crashes on translucent material
UE-14480 Mac crash when adding an instance to an instance static mesh component
UE-15058 Mac: Standalone applications can crash when opening new windows
UE-14598 GenerateProjectFiles fails UDPMessaging plugin was not found
UE-13790 Strategy Game crashes on iOS when an enemy dies
UE-14915 Mac crash in SWindow::IsVisible
UE-15044 UMG - Scale 0 impossible
UE-14501 Linux first character ignored when entering console command
UE-12456 Crash occurred selectin ball to close Path Window
UE-12462 Crash occurred select save level when prompted
UE-15052 OBB generated download src code written to wrong directory
UE-15067 Jump Animation for FPS template character breaks on land
UE-15137 Deleting a function in a parent class that is over written in a child class will cause a crash
UE-13075 UBT should check date/time on Build.cs and Target.cs files and invalidate makefile if they have changed
UE-14742 OBB Fails to deploy to Android devices with 4.1.1 installed
UE-13741 Long and crash when launching on some iOS devices
UE-14009 iPad 3 shows a black screen for Rolling and TopDown
UE-14848 Ensure about mismatched templates when opening blueprint HB_CommandCenter_Main
UE-13617 Tile Map Collision is always generated at local space Y=0 ( depth of first layer)
UE-14855 PS4 does not compile in Debug
UE-14321 Crash occurs opening QA-AI map
UE-14961 Crash occurs after selecting Send and Restart from Crash Reporter
UE-15037 Cannot click on any of buttons in certain windows on Mac
UE-13877 Force Deleting an asset does not delete it.
UE-11697 Major performance hit with multiple Particle Systems open and tabbed
UE-14903 Crash occurs when compiling ViewportsTutorial blueprint.
UE-15047 Crash occurs seleting static mobility option with multiple StaticMesh Child components
UE-11588 Hitting Send and Restart in Mac Crash Report Client launchers Game app, not UE4Editor
UE-15142 Asset context menu options are missing icon art
UE-14947 Landscape navmesh generation issues
UE-14948 Plugin OculusAudio module could not be found
UE-14951 Module AnalyticsBlueprintLibrary not found
UE-15255 Normal maps are broken in ES2 ASTC
UE-15257 Android deployment fails on some devices
UE-14682 Warning on compile when target for interface message node is not Object
UE-15197 FAsyncLoadingThread::InsertPackage code is not entirely thread safe and may result in crashes when streaming
UE-15135 Shipping builds do not execute .exe
UE-14795 Crash occurred trying to close tutorial window
UE-15144 KiteDemo crashes during attract cinematic
UE-14736 Fix crash(es) caused by ActorComponent.Owner getting out of sync during undo/redo
UE-15264 Mac windows remain after being closed.
UE-15222 Game Executable key in plist doesn’t match executable name
UE-14245 UnrealFrontend crash when adding Linux device
UE-15080 Disable iOS code project compiling in Binary release
UE-14460 Projects launch to a black screen on some IOS devices.
UE-15078 Debug iOS games crash out of stack space
UE-14553 StrategyGame crashes when opening on some Android devices
UE-15279 Crash upon setting Remote Server Name for SSH
UE-15221 UE4 projects crash on Ipad Mini when reopening a project that was close by returning to home screen while on UE4 Splash Screen
UE-15012 UE4Editor Binary build never launches
UE-14609 HLOD does not generate non-overlapping lightmaps
UE-15165 Cannot delete objects selected with lasso tool in foliage mode
UE-15267 Instance Static Meshes spawned at Runtime do not have collision