Unreal Engine 4.7 Preview

I’ve been focusing more on various PBR research and various tools to try and accelerate some of PBR based workflow, and with bandwidth constraints and changes in bandwidth monitoring I’ve had to step back using GitHUB so much as things constantly change as it’s produced some other complications.

preview release method provides a more relaxed way that feels more natural to regular releases via launcher, and Unreal Engine 4.7 seems alot more responsive and smooth as compared to 4.5 and 4.6 series of releases, and no doubt these preview releases using launcher are providing much alternative feedback from those more actively focusing on their games and learning Unreal Engine features.

So I’m happy with direction things are going as I can still manage to develop game and test third party tools, while participating a bit in engine portion as reasonable and bandwidth permits.

Unreal Engine 4.7 seems like best release yet so far.