[=DaEmpty;179881]
The performance improvements are impressive. Thanks for that.
Some issues:
- erosion of terrain does not work. I get a crash everytime i try to use it.
- the behavior of the branch node in materials changed. The input pin >= is now a > but the label is still >=.
- activating the rift mode is a bit unstable
- still no gamepad support in umg
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Hey DaEmpty,
I’m looking into the stability you mentioned for the rift. Could you make a post on the AnswerHub (https://answers.unrealengine.com/index.html) to elaborate what you mean and what behavior you’re experiencing with the rift and I will continue to investigate there.
Thanks