Unreal Engine 4.6 crash when opening a character blueprint and accessing Components mode

Upon opening a character blueprint and opening the “Components” tab/mode. The editor crashes, I can access the graph and defaults tab just fine. Anyone know how to troubleshoot these types of crashes? The character blueprint does have the experimental UMG interface blueprint. I don’t know if it has anything to do with that, I can’t even delete it since it crashes upon accessing the “components” tab/mode. Hope someone can help. Thanks

Hi Jack,

Could you also provide your dxdiag, Crash Log, and Dmp files? Directions on where to find this info is provided in the link below. Please feel free to edit your original post with any other relevant data you find.

Hi Jack,

We haven’t heard back from you in a few days, so we are marking this post as resolved for tracking purposes. If you’re still experiencing this issue, please feel free to post back here with additional information I requested above.



Same problem here.

Branch: Source build from GitHub

Build version: 4.6.0-0+UE4

Detailed description of the issue: Editor crashes every time when opening character blueprint and clicking on the character components tab.

Repro Steps

Action 1: Open character blueprint

Action 2: Click on components tab

System Specs: Win7x64-Pro, Core i7, GeForce 680, 32 GB RAM, SSD

Can’t upload crashdump (file type forbidden) or log file (forbidden, too). I was also not able to upload it as ZIP (“no such upload”). So I had to upload it on MEGA (WTF): MEGA

Hi ,

I tried this in the 1st Person Blueprint template, but I couldn’t get your results. Are you using a certain starter template when you see this happen?