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Distance Field Ambient Occlusion Improvements: Asynchronous generation, meshes no longer have to be closed.
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Any that lessens the performance hit / improves quality for plane-heavy objects like foliage?
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Distance Field Ambient Occlusion Improvements: Asynchronous generation, meshes no longer have to be closed.
[/]
Any that lessens the performance hit / improves quality for plane-heavy objects like foliage?