Ugh, another issue when building for forward Android Vulkan:
vulkan.txt.txt (8.7 KB)
The gist of it:
UATHelper: Packaging (Android (ASTC)): LogWindows: Error: === Critical error: ===
UATHelper: Packaging (Android (ASTC)): LogWindows: Error:
UATHelper: Packaging (Android (ASTC)): LogWindows: Error: Assertion failed: CompressedFormat == PF_Unknown || CompressedFormat == CompressedMip[0].PixelFormat [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/VT/VirtualTextureDataBuilder.cpp] [Line: 676]
Settings of my RVT:
Even if I switch from YCoGg to regular content, I still get the same error and project won’t build for Android Vulkan x64
Any idea ?