We want to thank everyone for your continued help in testing the 4.26-Chaos build, along with all your additional feedback on the Chaos system as a whole.
Please note: the 4.27-Chaos build can be found at the bottom of the dropdown.
Chaos-ready templates and demos
Once youâve downloaded the 4.27-Chaos Preview build, you can test drive the Vehicle, and Advanced Vehicle templates with updated Chaos actors and smash into the Chaos Destruction Demo , available on the Learn Tab. To get started with the Chaos Destruction Demo, youâll need to follow these instructions on configuring it for this new Preview.
Please keep in mind that the path in those instructions will differ slightly to: //UE4/Release-4.27-Chaos/Engine/Source/Programs/UnrealBuildTool/Configuration/TargetRules.cs
See below issues fixed with the 4.27-Chaos build:
Issue key
Summary
UE-120484
GitHub 8258 : Fix convex vs trimesh collision when trimesh is scaled.
UE-119382
GitHub 8211 : Update CollisionProfile.cpp
UE-122140
Editor crashes when triggering several examples one by one on the âTM-ChaosFieldsâ level
UE-122134
Editor crashes when closing PIE after activating example 4 on the âTM-ChaosFieldsâ level
UE-119777
Crash when PIE in the level with SystemFieldActor which has Set Culling Field functionâs input pin unconnected
UE-104841
Crash with geometry collection in es3.1 preview
Fixed in 4.27-Chaos Preview 2
UE-122134
Editor crashes when closing PIE after activating example 4 on the âTM-ChaosFieldsâ level
UE-122140
Editor crashes when triggering several examples one by one on the âTM-ChaosFieldsâ level
UE-119395
Chaos: Add shock propagation to QPBD path
UE-119394
Chaos: Contact Solve Ordering
UE-119396
Chaos: QPBD Velocity Solve for Joints
UE-121633
Crash on reload level with GC collection after reload this geometry collection
Updated in 4.27-Chaos Preview 3
This release focused on a number of Rigid Body Solver performance improvements.
Hi, I have followed the instructions but when I open the demo the destruction doesnât work. I have noticed that you are mentioning some sort of fix. I have taken following steps from the guide and forum:
installed 4.27 chaos source build from github
downloaded project. Right clicked to change to version 4.27.chaos source build
I have replaced 2 x downloaded files .target.cs uploaded by Amanda
inside of the visual studio of the chaos 4.27 build. I build the project and open it.
project opens fine with chaos plugin enabled. I do manually enable chaos field. Restart.
when I play in editor the supplied maps in chaos project no destruction happens at all.
Could you please advice what am I doing wrong? Many Thanks in advance.
Running C:/dev/Unreal/Engine/UE_4.27Chaos/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=âD:/dev/Unreal/Projects/ChaosDestructionDemo/ChaosDestructionDemo.uprojectâ -game -rocket -progress -log=âD:\dev\Unreal\Projects\ChaosDestructionDemo/Saved/Logs/UnrealVersionSelector-2021.10.07-18.28.41.logâ
Discovering modules, targets and source code for projectâŚ
ERROR: Could not find NetFxSDK install dir; this will prevent SwarmInterface from installing. Install a version of .NET Framework SDK at 4.6.0 or higher.
We have just released Preview 2 for 4.27-Chaos! Thank you for your continued help in testing the 4.27-Chaos build before its official release. As a reminder, the Preview builds are for testing only, and should not be used for the active development of your project.
Fixed in 4.27-Chaos Preview 2
Issue key
Summary
UE-122134
Editor crashes when closing PIE after activating example 4 on the âTM-ChaosFieldsâ level
UE-122140
Editor crashes when triggering several examples one by one on the âTM-ChaosFieldsâ level
UE-119395
Chaos: Add shock propagation to QPBD path
UE-119394
Chaos: Contact Solve Ordering
UE-119396
Chaos: QPBD Velocity Solve for Joints
UE-121633
Crash on reload level with GC collection after reload this geometry collection
We have just released Preview 3 for 4.27-Chaos! Thank you for your continued help in testing the 4.27-Chaos build before its official release. As a reminder, the Preview builds are for testing only, and should not be used for the active development of your project.
Updated in 4.27-Chaos Preview 3
This release focused on a number of Rigid Body Solver performance improvements.
Mine also doesnât have the chaos 4.27 too, even after restarting launcher. Then I use secondary PC to launch the launcher and it has it, and now the first machine has the option too showed up.