Preview 1 for the 4.27-Chaos build is here!
We want to thank everyone for your continued help in testing the 4.26-Chaos build, along with all your additional feedback on the Chaos system as a whole.
Please note: the 4.27-Chaos build can be found at the bottom of the dropdown.
Chaos-ready templates and demos
Once you’ve downloaded the 4.27-Chaos Preview build, you can test drive the Vehicle, and Advanced Vehicle templates with updated Chaos actors and smash into the Chaos Destruction Demo , available on the Learn Tab. To get started with the Chaos Destruction Demo, you’ll need to follow these instructions on configuring it for this new Preview.
Please keep in mind that the path in those instructions will differ slightly to: //UE4/Release-4.27-Chaos/Engine/Source/Programs/UnrealBuildTool/Configuration/TargetRules.cs
See below issues fixed with the 4.27-Chaos build:
UE-120484 GitHub 8258 : Fix convex vs trimesh collision when trimesh is scaled. UE-119382 GitHub 8211 : Update CollisionProfile.cpp UE-122140 Editor crashes when triggering several examples one by one on the 'TM-ChaosFields' level UE-122134 Editor crashes when closing PIE after activating example 4 on the 'TM-ChaosFields' level UE-119777 Crash when PIE in the level with SystemFieldActor which has Set Culling Field function's input pin unconnected UE-104841 Crash with geometry collection in es3.1 preview
Have fun with the Chaos- happy developing!
Additional note: We’re working on a fix for the GitHub branch. This should be resolved soon. Thanks!