Unreal Engine 4.26 released!

Ive noticed this same issue racarone. It appears that with UE5 at least Raytraced shadows do not work on this shading model. Switching it to non-raytraced shadows seem to allow cascade based depth shadows from a directional light to work.

hi, have you fixed this issue now? I got the same one. Thanks for replying!

Did you find out how you fixed it? Iā€™m stuck here