Unreal Engine 4.26 Preview

Great news, but many indie developers don’t have DXR cards and therefore will have to use the “old” way. When you are a big company or wealthy person, you can afford the most top hardware. In a few years RTX nvidia or other DXR technologies will be in every PC, but now, in my opinion, this technology could be implemented through the GPU without DXR. I think everyone should have a choice, a slower reading of GPU data without DXR or a faster reading of GPU data with DXR. I had a plugin in my memory that allowed older versions of the GPU to do these calculations on the GPU without DXR. So it’s a matter of promoting technology and less of worrying about who will bake the lighting cards ) Again, this is a polemic and personal opinion.