Unreal Engine 4.26 Preview

The Cascade to Niagara plugin is a godsend, however it only actually converts about 2 (though flawed) out of every 30 cascade particles.
The other particles get errors and do not produce any niagara files (image of one of the errors below).

Can we expect more fixes on that plugin in 4.26? It’s invaluable as most of the marketplace is Cascade.

Thanks!