Hello there!
I get an error when I enable GPU lightmass from the plugging window using 4.26 prev 7
It happens on any projects, even a blank new one
Here is the log :
Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp] [Line: 5232]
Failed to compile global shader FVolumetricLightmapPathTracingRGS . Enable ‘r.ShaderDevelopmentMode’ in ConsoleVariables.ini for retries.
0x00007ffc185b3b29 KERNELBASE.dll!UnknownFunction ]
0x00007ffbd1d4c396 UE4Editor-Core.dll!UnknownFunction ]
0x00007ffbd1d4faf8 UE4Editor-Core.dll!UnknownFunction ]
0x00007ffbd1a5dd6d UE4Editor-Core.dll!UnknownFunction ]
0x00007ffbb3426036 UE4Editor-Engine.dll!UnknownFunction ]
0x00007ffbb3427cc7 UE4Editor-Engine.dll!UnknownFunction ]
0x00007ffbb3408a78 UE4Editor-Engine.dll!UnknownFunction ]
0x00007ffba578d9b4 UE4Editor-D3D12RHI.dll!UnknownFunction ]
0x00007ff7f7eb8659 UE4Editor.exe!UnknownFunction ]
0x00007ff7f7eb0eac UE4Editor.exe!UnknownFunction ]
0x00007ff7f7eb121a UE4Editor.exe!UnknownFunction ]
0x00007ff7f7ec527d UE4Editor.exe!UnknownFunction ]
0x00007ff7f7ec7faa UE4Editor.exe!UnknownFunction ]
0x00007ffc19467c24 .DLL!UnknownFunction ]
0x00007ffc1b26d4d1 ntdll.dll!UnknownFunction ]
Cheers