Hello again, and i have to ask you again, why do your people not create some bug reports? Because, after i wrote here about raytraced subsurface scattering errors in subsurface materials and twosided foliages, and you stressing people to write a report… i wrote one, including links to this forum with screenshot, and video, including two projects for your devs to check, just to get NO bug report tracking number, aka, bug semingly not acknowledged. Pretty discouraging, if you basically force people through that time consuming thing, that is your bug report site, just to throw it out of the window.
It´s even more discouraging, because just from skimming through the threads here, that i am not the only one, who write reports, just to get it not accepted. Not to mention, the plenty of older bugs, that are acknowledged, but still not solved.
Worst thing is, i would have to write several other bug reports about the mess, that is raytraced translucency and its reflection (just check the rendering forum and what happened to automotive glass from your very own automotive pack).
Have a nice day, i guess ![]()