Waited this hotfix hoping it will fix my game which I’ve worked for months but still nothing. The game is gone for armv7. Still the same crash
2020-10-22 22:02:40.722 18934-18934/? A/DEBUG: pid: 18726, tid: 18797, name: Thread-4 >>> com.myg <<<
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #00 pc 03fda9c8 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (FAsyncPackage::PostLoadObjects()+624) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #01 pc 03fd164c /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (FAsyncPackage::TickAsyncPackage(bool, bool, float&, FFlushTree*)+500) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #02 pc 03fd0964 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (FAsyncLoadingThread::ProcessAsyncLoading(int&, bool, bool, float, FFlushTree*)+1820) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #03 pc 03fd5324 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (FAsyncLoadingThread::TickAsyncThread(bool, bool, float, bool&, FFlushTree*)+628) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #04 pc 03fd4a74 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (FAsyncLoadingThread::TickAsyncLoading(bool, bool, float, FFlushTree*)+436) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #05 pc 03fdc7a4 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (FAsyncLoadingThread::FlushLoading(int)+484) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #06 pc 0414200c /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (LoadPackageInternal(UPackage*, char16_t const*, unsigned int, FLinkerLoad*, FArchive*, FUObjectSerializeContext*)+1324) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #07 pc 041407c8 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (LoadPackage(UPackage*, char16_t const*, unsigned int, FArchive*, FUObjectSerializeContext*)+180) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #08 pc 0413f484 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (ResolveName(UObject*&, FString&, bool, bool, unsigned int, FUObjectSerializeContext*)+1104) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #09 pc 04140a44 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (StaticLoadObjectInternal(UClass*, UObject*, char16_t const*, char16_t const*, unsigned int, UPackageMap*, bool, FUObjectSerializeContext*)+248) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #10 pc 0412e658 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (StaticLoadObject(UClass*, UObject*, char16_t const*, char16_t const*, unsigned int, UPackageMap*, bool, FUObjectSerializeContext*)+160) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #11 pc 05ab6228 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (UGameEngine::Init(IEngineLoop*)+296) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #12 pc 037e0f34 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (FEngineLoop::Init()+1252) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #13 pc 037e0738 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (AndroidMain(android_app*)+2732) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #14 pc 037e45f4 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (android_main+136) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #15 pc 037fdaf4 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)