Unreal Engine 4.25 released!

Waited this hotfix hoping it will fix my game which I’ve worked for months but still nothing. The game is gone for armv7. Still the same crash


2020-10-22 22:02:40.722 18934-18934/? A/DEBUG: pid: 18726, tid: 18797, name: Thread-4 >>> com.myg <<<
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #00 pc 03fda9c8 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (FAsyncPackage::PostLoadObjects()+624) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #01 pc 03fd164c /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (FAsyncPackage::TickAsyncPackage(bool, bool, float&, FFlushTree*)+500) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #02 pc 03fd0964 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (FAsyncLoadingThread::ProcessAsyncLoading(int&, bool, bool, float, FFlushTree*)+1820) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #03 pc 03fd5324 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (FAsyncLoadingThread::TickAsyncThread(bool, bool, float, bool&, FFlushTree*)+628) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #04 pc 03fd4a74 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (FAsyncLoadingThread::TickAsyncLoading(bool, bool, float, FFlushTree*)+436) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #05 pc 03fdc7a4 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (FAsyncLoadingThread::FlushLoading(int)+484) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #06 pc 0414200c /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (LoadPackageInternal(UPackage*, char16_t const*, unsigned int, FLinkerLoad*, FArchive*, FUObjectSerializeContext*)+1324) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #07 pc 041407c8 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (LoadPackage(UPackage*, char16_t const*, unsigned int, FArchive*, FUObjectSerializeContext*)+180) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #08 pc 0413f484 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (ResolveName(UObject*&, FString&, bool, bool, unsigned int, FUObjectSerializeContext*)+1104) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #09 pc 04140a44 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (StaticLoadObjectInternal(UClass*, UObject*, char16_t const*, char16_t const*, unsigned int, UPackageMap*, bool, FUObjectSerializeContext*)+248) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #10 pc 0412e658 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (StaticLoadObject(UClass*, UObject*, char16_t const*, char16_t const*, unsigned int, UPackageMap*, bool, FUObjectSerializeContext*)+160) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #11 pc 05ab6228 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (UGameEngine::Init(IEngineLoop*)+296) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #12 pc 037e0f34 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (FEngineLoop::Init()+1252) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #13 pc 037e0738 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (AndroidMain(android_app*)+2732) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #14 pc 037e45f4 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (android_main+136) (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)
2020-10-22 22:02:40.786 18934-18934/? A/DEBUG: #15 pc 037fdaf4 /data/app/com.myg-KZNGbziY4uu3XeCtO2g2Uw==/lib/arm/libUE4.so (BuildId: 91044d19d0788afa02c03fb3e92d8ca69b478fc5)