Unreal Engine 4.25 released!

After upgrading got the problems with loading one of the tiles. Below is the example from crashLogs



[2020.07.28-09.57.21:749][725]r.TemporalAACurrentFrameWeight = "0.15"
[2020.07.28-09.57.36:844][725]LogWindows: Windows GetLastError: Операция успешно завершена. (0)
[2020.07.28-09.57.36:844][725]LogOutputDevice: Warning:

Script Stack (0 frames):

[2020.07.28-09.57.36:844][725]LogWindows: Windows GetLastError: Операция успешно завершена. (0)
[2020.07.28-09.57.36:845][725]LogThreadingWindows: Error: Runnable thread RenderThread 1 crashed.
[2020.07.28-09.57.36:845][725]LogWindows: Error: === Critical error: ===
[2020.07.28-09.57.36:846][725]LogWindows: Error:
[2020.07.28-09.57.36:846][725]LogWindows: Error: Fatal error: [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp] [Line: 855]
[2020.07.28-09.57.36:846][725]LogWindows: Error: Rendering thread exception:
[2020.07.28-09.57.36:846][725]LogWindows: Error: Fatal error!
[2020.07.28-09.57.36:846][725]LogWindows: Error:
[2020.07.28-09.57.36:846][725]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000001b8
[2020.07.28-09.57.36:846][725]LogWindows: Error:
[2020.07.28-09.57.36:846][725]LogWindows: Error: [Callstack] 0x00007ffbf0de3a45 UE4Editor-Renderer.dll!UnknownFunction ]
[2020.07.28-09.57.36:846][725]LogWindows: Error: [Callstack] 0x00007ffbf0def4fe UE4Editor-Renderer.dll!UnknownFunction ]
[2020.07.28-09.57.36:846][725]LogWindows: Error: [Callstack] 0x00007ffbfac3158f UE4Editor-Engine.dll!UnknownFunction ]
[2020.07.28-09.57.36:846][725]LogWindows: Error: [Callstack] 0x00007ffbfac491fd UE4Editor-Engine.dll!UnknownFunction ]
[2020.07.28-09.57.36:846][725]LogWindows: Error: [Callstack] 0x00007ffbfac80c50 UE4Editor-Engine.dll!UnknownFunction ]
[2020.07.28-09.57.36:846][725]LogWindows: Error: [Callstack] 0x00007ffbed148301 UE4Editor-SlateRHIRenderer.dll!UnknownFunction ]
[2020.07.28-09.57.36:846][725]LogWindows: Error: [Callstack] 0x00007ffbed1411f5 UE4Editor-SlateRHIRenderer.dll!UnknownFunction ]
[2020.07.28-09.57.36:846][725]LogWindows: Error: [Callstack] 0x00007ffbed153c0e UE4Editor-SlateRHIRenderer.dll!UnknownFunction ]
[2020.07.28-09.57.36:846][725]LogWindows: Error: [Callstack] 0x00007ffc011587d8 UE4Editor-Core.dll!UnknownFunction ]
[2020.07.28-09.57.36:846][725]LogWindows: Error: [Callstack] 0x00007ffc01158aa3 UE4Editor-Core.dll!UnknownFunction ]
[2020.07.28-09.57.36:846][725]LogWindows: Error: [Callstack] 0x00007ffc775bf892 UE4Editor-RenderCore.dll!UnknownFunction ]
[2020.07.28-09.57.36:846][725]LogWindows: Error: [Callstack] 0x00007ffc775c53d4 UE4Editor-RenderCore.dll!UnknownFunction ]
[2020.07.28-09.57.36:846][725]LogWindows: Error: [Callstack] 0x00007ffc0164025b UE4Editor-Core.dll!UnknownFunction ]
[2020.07.28-09.57.36:846][725]LogWindows: Error: [Callstack] 0x00007ffc01637c30 UE4Editor-Core.dll!UnknownFunction ]
[2020.07.28-09.57.36:846][725]LogWindows: Error: [Callstack] 0x00007ffcda327bd4 .DLL!UnknownFunction ]
[2020.07.28-09.57.36:846][725]LogWindows: Error: [Callstack] 0x00007ffcdae8ce51 ntdll.dll!UnknownFunction ]
[2020.07.28-09.57.36:846][725]LogWindows: Error:
[2020.07.28-09.57.36:846][725]LogWindows: Error:
[2020.07.28-09.57.36:846][725]LogWindows: Error:
[2020.07.28-09.57.36:846][725]LogWindows: Error:
[2020.07.28-09.57.36:846][725]LogWindows: Error: Crash in runnable thread RenderThread 1
[2020.07.28-09.57.36:847][725]LogWindows: Error: HandleError re-entered.
[2020.07.28-09.57.36:975][725]LogExit: Executing StaticShutdownAfterError
[2020.07.28-09.57.36:975][725]LogWindows: FPlatformMisc::RequestExit(1)
[2020.07.28-09.57.36:975][725]LogCore: Engine exit requested (reason: Win RequestExit)
[2020.07.28-09.57.37:055][725]Log file closed, 07/28/20 15:57:37


Is there a way to downgrade to 4.25.1? Or is there a way to fix this?)