Unreal Engine 4.25 released!

I also vote for the option to install point releases and roll them back. not only does it affect one project but all projects that are of that engine version.
i can take a calculated risk copy a project, update it to the latest engine and if there is a problem that hopefully i find then i can just keep working on my older project.

if i update a point release and there is a problem… all of my projects now have a problem. no amount of source control can help me and im out of luck.
really need to be able to roll back a point release if necessary.

if updates were solid and reliable then sure. For better or worse though, they aren’t and while that is annoying, it’s also to be expected sometimes.
the simple ability to roll it back would make me way more likely to install isntead of waiting and watching to see if it breaks everyone’s projects.

the last few engine versions have caused me so many problems, some still unresolved with broken features that were working before that it really would be a benefit to have some control on going back, at least on point releases