Unreal Engine 4.25 released!

[USER=“1345”]Ben Marsh[/USER] I tried the QFE and it didn’t work for me.

After running the QFE I still get this error:

[FONT=Courier New]LogInit: Warning: Incompatible or missing module: ShooterGame
LogInit: Warning: Incompatible or missing module: ShooterGameLoadingScreen
LogInit: Warning: Incompatible or missing module: BotgEditor
Running C:/UnrealEngine/UE_4.25/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project=“E:/botg/game/botg.uproject” -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Creating makefile for ShooterGameEditor (no existing makefile)
ERROR: Expecting to find a type to be declared in a module rules named ‘MegascansPlugin’ in UE4Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the ‘ModuleRules’ type defined by Unreal Build Tool.

I tried renaming BuildRules to BuildRules2 but then I get this error:

[FONT=Courier New]LogInit: Warning: Incompatible or missing module: ShooterGame
LogInit: Warning: Incompatible or missing module: ShooterGameLoadingScreen
LogInit: Warning: Incompatible or missing module: BotgEditor
Running C:/UnrealEngine/UE_4.25/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project=“E:/botg/game/botg.uproject” -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
ERROR: Precompiled rules assembly ‘C:\UnrealEngine\UE_4.25\Engine\Intermediate\Build\BuildRules\UE4Rules.dll’ does not exist.
LogInit: Warning: Still incompatible or missing module: ShooterGame
LogInit: Warning: Still incompatible or missing module: ShooterGameLoadingScreen
LogInit: Warning: Still incompatible or missing module: BotgEditor
LogCore: Engine exit requested (reason: EngineExit() was called)

My UnrealBuildTool.exe timestamp does not appear to have been updated (it shows 10:15 this morning, and I just ran the QFE update about 30 minutes ago which is 13:26 PDT).

I also ran the QFE tool again while Windows System Internals Process Monitor was running, and noticed that it didn’t appear to write to any files. I’m not sure how the QFE program is supposed to work, but after pressing start it went again quickly and didn’t appear to do anything. Very suspiciously, Procmon shows that WerFault.exe is writing out a crash dump to C:\Users\doug\AppData\Local\CrashDumps\QFE-4.25-MarketplacePlugins-CL-13908680-PF-13941873-Job-10493736-Signed.exe.10732.dmp.

Would you like me to send this crash dump to you?