Unreal Engine 4.25 released!

Some issue with Android Packages

UATHelper: Packaging (Android (ETC2)): Z:\app\src\main\java\com\epicgames\ue4\GameActivity.java:647: error: variable purchaseLaunchCallback is already defined in class GameActivity
UATHelper: Packaging (Android (ETC2)): GooglePlayStoreHelper.PurchaseLaunchCallback purchaseLaunchCallback = null;
UATHelper: Packaging (Android (ETC2)): ^
UATHelper: Packaging (Android (ETC2)): Z:\app\src\main\java\com\epicgames\ue4\GameActivity.java:649: error: method getPurchaseLaunchCallback() is already defined in class GameActivity
UATHelper: Packaging (Android (ETC2)): public GooglePlayStoreHelper.PurchaseLaunchCallback getPurchaseLaunchCallback()
UATHelper: Packaging (Android (ETC2)): ^
UATHelper: Packaging (Android (ETC2)): Note: Some input files use or override a deprecated API.
UATHelper: Packaging (Android (ETC2)): Note: Recompile with -Xlint:deprecation for details.
UATHelper: Packaging (Android (ETC2)): 2 errors
PackagingResults: Error: variable purchaseLaunchCallback is already defined in class GameActivity
PackagingResults: Error: method getPurchaseLaunchCallback() is already defined in class GameActivity

*OK, Android has not issues, the developer of the plugin EasyAds will fix it. *

iOS iAPS do not work, will check it further and report