Unreal Engine 4.25 released!

Honestly, from what I understand from Epic communication, Chaos is not something we as devs should consider production ready, and therefore should consider at all in our designs. I suppose right now the only good reason as an indy dev to try/use Chaos is preparing the future (with no clear calendar) or prototyping for fun.

I suppose it’s a bit different for licensees with access to UDN and enough devs to tackle Chaos’ use in its current state.