I’m confused about the whereabouts of the Microsoft Mixed Reality Toolkit plugin. I can’t find it.
I noticed the XR updates blurb changed so I’m wondering if it was pulled???
The XR updates used to read…
Hololens 2. Unreal now supports App Remoting from a desktop app without Unreal Editor running.We also added the Mixed Reality Toolkit UX Tools plugin for Unreal, which includes a set of UX tools (button, manipulator, finger pointer, far interaction) to accelerate development. Developers can now use simulated hands in Unreal Editor to test out mixed reality apps directly in the viewport. We also added OpenXR support displaying pixels on HL2, late stage reprojection, enabled mixed reality capture from a 3rd person camera view, and eliminated render target copies for the frame, depth, and 3rd camera render buffers, which should reduce latency by 2 ms/frame.
now it reads…
Hololens 2. Unreal now supports App Remoting from a desktop app without Unreal Editor running. We also added OpenXR support displaying pixels on HL2, late stage reprojection, enabled mixed reality capture from a 3rd person camera view, and eliminated render target copies for the frame, depth, and 3rd camera render buffers, which should reduce latency by 2 ms/frame
What’s the situation?