Ways to Fix Unreal Engine 4 Crashing on PC
Update your Unreal Engine 4.
Update your GPU driver.
Verify the installation.
Stop overclocking.
Change your default graphics card.
Repair your system files.
Disable your antivirus temporarily.
Perform a reinstalling
Execute me, have you solve this problem? I meet the similar issue too.I both uncomment r.ShaderDevelopmentMode=1 and r.Shaders.Optimize=0, but after that I get the following errors:
Failed to compile locally to bytecode /tmp/UE4_metalfe-31001.667.2_3616_2681970534_119041_3687743534_2766/ShaderOut6D8B50959948B82058EF46AFE346359A, code: 1, output: error: PCH was compiled with module cache path '/var/folders/rw/4zvtml0922j4k36bbjxbny380000gp/C/org.llvm.clang.bkdevops/ModuleCache/1UT4UB7A3B9UO', but the path is currently '/var/folders/rw/4zvtml0922j4k36bbjxbny380000gp/C/org.llvm.clang.bkdevops/ModuleCache/D49G0TA9H85Y'
1 error generated.
LogShaderCompilers: Warning: /tmp/UE4_metalfe-31001.667.2_3616_2681970534_119041_3687743534_2766/1213_1766369142.metal(0): Shader FClearReplacementCS_Buffer_Uint_Bounds, Permutation 0, VF None:
Failed to compile locally to bytecode /tmp/UE4_metalfe-31001.667.2_3616_2681970534_119041_3687743534_2766/ShaderOut93001ECF3546A9D9AC81CEA7C2391405, code: 1, output: error: PCH was compiled with module cache path '/var/folders/rw/4zvtml0922j4k36bbjxbny380000gp/C/org.llvm.clang.bkdevops/ModuleCache/1UT4UB7A3B9UO', but the path is currently '/var/folders/rw/4zvtml0922j4k36bbjxbny380000gp/C/org.llvm.clang.bkdevops/ModuleCache/D49G0TA9H85Y'
1 error generated.
LogShaderCompilers: Warning: /tmp/UE4_metalfe-31001.667.2_3616_2681970534_119041_3687743534_2766/1303_2058182670.metal(0): Shader FClearReplacementVS_Bounds, Permutation 0, VF None:
Failed to compile locally to bytecode /tmp/UE4_metalfe-31001.667.2_3616_2681970534_119041_3687743534_2766/ShaderOut9F2750106B45DE52B4916BA2F6CD69AA, code: 1, output: error: PCH was compiled with module cache path '/var/folders/rw/4zvtml0922j4k36bbjxbny380000gp/C/org.llvm.clang.bkdevops/ModuleCache/1UT4UB7A3B9UO', but the path is currently '/var/folders/rw/4zvtml0922j4k36bbjxbny380000gp/C/org.llvm.clang.bkdevops/ModuleCache/D49G0TA9H85Y'
1 error generated.
LogShaderCompilers: Warning: /tmp/UE4_metalfe-31001.667.2_3616_2681970534_119041_3687743534_2766/2350_4136931945.metal(0): Shader FClearReplacementVS, Permutation 0, VF None:
Failed to compile locally to bytecode /tmp/UE4_metalfe-31001.667.2_3616_2681970534_119041_3687743534_2766/ShaderOut1E0DE640AE4CDD5D0BA08D842969574A, code: 1, output: error: PCH was compiled with module cache path '/var/folders/rw/4zvtml0922j4k36bbjxbny380000gp/C/org.llvm.clang.bkdevops/ModuleCache/1UT4UB7A3B9UO', but the path is currently '/var/folders/rw/4zvtml0922j4k36bbjxbny380000gp/C/org.llvm.clang.bkdevops/ModuleCache/D49G0TA9H85Y'
1 error generated.
LogShaderCompilers: Warning: /tmp/UE4_metalfe-31001.667.2_3616_2681970534_119041_3687743534_2766/2530_342843624.metal(0): Shader FClearReplacementVS_Depth, Permutation 0, VF None:
Failed to compile locally to bytecode /tmp/UE4_metalfe-31001.667.2_3616_2681970534_119041_3687743534_2766/ShaderOutBB85833DF64629DCA79BFE98F82A6B72, code: 1, output: error: PCH was compiled with module cache path '/var/folders/rw/4zvtml0922j4k36bbjxbny380000gp/C/org.llvm.clang.bkdevops/ModuleCache/1UT4UB7A3B9UO', but the path is currently '/var/folders/rw/4zvtml0922j4k36bbjxbny380000gp/C/org.llvm.clang.bkdevops/ModuleCache/D49G0TA9H85Y'
1 error generated.
However, UE4.24 can build ipa successfully on the same machine. Any help is appreciated.