Unreal Engine 4.24 Released!

In 4.24 raytracing is supposed to support VR now, but RTAO does not yet work in VR. Will RTAO support for VR be added with a hotfix, or will that be a 4.25 (or later) feature? The issue seems to be tracked as UE-84611, but it’s not public on the issue tracker: Unreal Engine Issues and Bug Tracker (UE-84611)