With the new build I’m finding some issues with widget Z orders, where buttons in a widget are at the top of the Z order list, but can’t be clicked on in engine unless no other widget items are behind them. This setup worked fine the last several UE versions, looked through the full changelog but didn’t see anything mentioning changes to Button widgets or Z orders or anything like that.
Curious if anyone else has had this, or might have a suggestion for working around it if it was an intentional change I’ve somehow missed that I need to do something new to handle.