Unreal Engine 4.24 Preview

I’m pretty sure I heard on the live stream last week that it will be this upcoming week… So, not long.

teak

In 4.24 SceneCaptures render water pass, even if nothing in show flags is enabled and the mode is set to device depth. This is real bad.

Just ported a copy of my project to 4.24, still have regular engine crash. I wonder if i broke something or does those crashes occur to everyone ?

4.24 compiled from the source (the 4.24 branch) ~4hrs ago works just fine for me except for the Datasmith modules but I don’t need them anyway.

This is the issue i’m getting (i’ve a couple other ue4 build isntalled and none gve me this error):

Mesh editor icon is quite bloated if using small icons mode.
fat_meshed_icon.jpg

4.24 has been released! This thread is now closed, please continue future discussions in the linked 4.24 release thread. Thanks for all your feedback during the previews!