Here are the last two logs.
First one is successfull copmpilation of both UE4.sln and Chaosdemo,sln; second one is chaos demo only.
Logs:
Log file open, 10/28/19 07:11:43
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine without a game
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.066552
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:30, Platform Override: ‘’
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScreenshotTools
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: Build: ++UE4+Release-4.23-CL-0
LogInit: Engine Version: 4.23.1-0+++UE4+Release-4.23
LogInit: Compatible Engine Version: 4.23.0-0+++UE4+Release-4.23
LogInit: Net CL: 0
LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core™ i5-6500 CPU @ 3.20GHz, GPU: Radeon ™ RX 470 Graphics
LogInit: Compiled (64-bit): Oct 27 2019 21:50:11
LogInit: Compiled with Visual C++: 19.22.27905.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.23
LogInit: Command Line:
LogInit: Base Directory: D:/Dev/UnrealEngine4231-release/ChaosDestructionDemo/data/Binaries/Win64/
LogInit: Installed Engine Build: 0
LogDevObjectVersion: Number of dev versions registered: 23
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 34
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 31
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 27
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 9
LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2019.10.28-01.41.43:824][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2019.10.28-01.41.43:824][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2019.10.28-01.41.43:824][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File […/…/…/…/Engine/Saved/Config/Windows/Engine.ini]
[2019.10.28-01.41.43:824][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2019.10.28-01.41.43:824][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File […/…/…/…/Engine/Saved/Config/Windows/Engine.ini]
[2019.10.28-01.41.43:824][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File […/…/…/…/Engine/Saved/Config/Windows/Engine.ini]
[2019.10.28-01.41.43:824][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File […/…/…/…/Engine/Saved/Config/Windows/Engine.ini]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2019.10.28-01.41.43:825][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File […/…/…/…/Engine/Saved/Config/Windows/Engine.ini]
[2019.10.28-01.41.43:825][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File […/…/…/…/Engine/Saved/Config/Windows/Engine.ini]
[2019.10.28-01.41.43:828][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File […/…/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.28-01.41.43:828][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2019.10.28-01.41.43:828][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2019.10.28-01.41.43:828][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File […/…/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.28-01.41.43:828][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2019.10.28-01.41.43:828][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File […/…/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.28-01.41.43:828][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2019.10.28-01.41.43:828][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2019.10.28-01.41.43:828][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2019.10.28-01.41.43:828][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2019.10.28-01.41.43:828][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2019.10.28-01.41.43:828][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File […/…/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File […/…/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File […/…/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2019.10.28-01.41.43:829][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2019.10.28-01.41.43:830][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2019.10.28-01.41.43:830][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2019.10.28-01.41.43:830][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File […/…/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.28-01.41.43:830][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2019.10.28-01.41.43:830][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2019.10.28-01.41.43:830][ 0]LogInit: Selected Device Profile: [Windows]
[2019.10.28-01.41.43:830][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2019.10.28-01.41.43:832][ 0]LogHAL: Display: Platform has ~ 8 GB [8546533376 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2019.10.28-01.41.43:832][ 0]LogInit: Going up to parent DeviceProfile
[2019.10.28-01.41.43:832][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File […/…/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.28-01.41.43:832][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2019.10.28-01.41.43:832][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2019.10.28-01.41.43:832][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File […/…/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.28-01.41.43:832][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2019.10.28-01.41.43:832][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File […/…/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.28-01.41.43:832][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2019.10.28-01.41.43:832][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2019.10.28-01.41.43:832][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2019.10.28-01.41.43:832][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2019.10.28-01.41.43:832][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2019.10.28-01.41.43:832][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2019.10.28-01.41.43:832][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2019.10.28-01.41.43:832][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2019.10.28-01.41.43:832][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2019.10.28-01.41.43:832][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2019.10.28-01.41.43:832][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2019.10.28-01.41.43:832][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2019.10.28-01.41.43:832][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File […/…/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File […/…/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File […/…/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File […/…/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2019.10.28-01.41.43:833][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/…/Engine/Config/ConsoleVariables.ini]
[2019.10.28-01.41.43:834][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2019.10.28-01.41.43:834][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2019.10.28-01.41.43:834][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File […/…/…/…/Engine/Saved/Config/Windows/Engine.ini]
[2019.10.28-01.41.43:834][ 0]LogInit: Computer: CHANK-PC
[2019.10.28-01.41.43:834][ 0]LogInit: User: ChanK
[2019.10.28-01.41.43:834][ 0]LogInit: CPU Page size=4096, Cores=4
[2019.10.28-01.41.43:834][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2019.10.28-01.41.43:834][ 0]LogMemory: Memory total: Physical=8.0GB (8GB approx)
[2019.10.28-01.41.43:834][ 0]LogMemory: Platform Memory Stats for Windows
[2019.10.28-01.41.43:834][ 0]LogMemory: Process Physical Memory: 90.43 MB used, 90.44 MB peak
[2019.10.28-01.41.43:834][ 0]LogMemory: Process Virtual Memory: 89.77 MB used, 89.77 MB peak
[2019.10.28-01.41.43:834][ 0]LogMemory: Physical Memory: 2820.73 MB used, 5329.88 MB free, 8150.61 MB total
[2019.10.28-01.41.43:834][ 0]LogMemory: Virtual Memory: 4642.35 MB used, 134213088.00 MB free, 134217728.00 MB total
[2019.10.28-01.41.43:836][ 0]LogWindows: WindowsPlatformFeatures enabled
[2019.10.28-01.41.43:860][ 0]LogInit: Using OS detected language (en-US).
[2019.10.28-01.41.43:860][ 0]LogInit: Using OS detected locale (en-IN).
[2019.10.28-01.41.43:860][ 0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so the ‘en’ localization will be used.
[2019.10.28-01.41.43:861][ 0]LogInit: Setting process to per monitor DPI aware
[2019.10.28-01.41.43:888][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2019.10.28-01.41.43:888][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2019.10.28-01.41.44:025][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2019.10.28-01.41.44:025][ 0]LogD3D11RHI: D3D11 adapters:
[2019.10.28-01.41.44:052][ 0]LogD3D11RHI: 0. ‘Radeon ™ RX 470 Graphics’ (Feature Level 11_0)
[2019.10.28-01.41.44:052][ 0]LogD3D11RHI: 4041/0/4075 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1002
[2019.10.28-01.41.44:054][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2019.10.28-01.41.44:054][ 0]LogD3D11RHI: 0/0/4075 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2019.10.28-01.41.44:054][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2019.10.28-01.41.44:060][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2019.10.28-01.41.44:061][ 0]LogD3D11RHI: GPU DeviceId: 0x67df (for the marketing name, search the web for “GPU Device Id”)
[2019.10.28-01.41.44:061][ 0]LogWindows: EnumDisplayDevices:
[2019.10.28-01.41.44:061][ 0]LogWindows: 0. ‘Radeon ™ RX 470 Graphics’ (P:1 D:1)
[2019.10.28-01.41.44:061][ 0]LogWindows: 1. ‘Radeon ™ RX 470 Graphics’ (P:0 D:0)
[2019.10.28-01.41.44:062][ 0]LogWindows: 2. ‘Radeon ™ RX 470 Graphics’ (P:0 D:0)
[2019.10.28-01.41.44:062][ 0]LogWindows: 3. ‘Radeon ™ RX 470 Graphics’ (P:0 D:0)
[2019.10.28-01.41.44:062][ 0]LogWindows: 4. ‘Radeon ™ RX 470 Graphics’ (P:0 D:0)
[2019.10.28-01.41.44:063][ 0]LogWindows: 5. ‘Radeon ™ RX 470 Graphics’ (P:0 D:0)
[2019.10.28-01.41.44:063][ 0]LogWindows: 6. ‘Radeon ™ RX 470 Graphics’ (P:0 D:0)
[2019.10.28-01.41.44:063][ 0]LogWindows: 7. ‘Radeon ™ RX 470 Graphics’ (P:0 D:0)
[2019.10.28-01.41.44:064][ 0]LogWindows: DebugString: FoundDriverCount:8
[2019.10.28-01.41.44:064][ 0]LogD3D11RHI: Adapter Name: Radeon ™ RX 470 Graphics
[2019.10.28-01.41.44:064][ 0]LogD3D11RHI: Driver Version: Adrenalin 2019 19.9.2 (internal:26.20.13003.1007, unified:26.20.13003.1007)
[2019.10.28-01.41.44:064][ 0]LogD3D11RHI: Driver Date: 9-10-2019
[2019.10.28-01.41.44:064][ 0]LogRHI: Texture pool is 2828 MB (70% of 4041 MB)
[2019.10.28-01.41.44:116][ 0]LogD3D11RHI: Async texture creation enabled
[2019.10.28-01.41.44:127][ 0]LogD3D11RHI: GPU Timing Frequency: 25.000000 (Debug: 2 1)
[2019.10.28-01.41.44:424][ 0]LogTemp: Display: Module ‘AllDesktopTargetPlatform’ loaded TargetPlatform ‘AllDesktop’
[2019.10.28-01.41.44:431][ 0]LogTemp: Display: Module ‘MacClientTargetPlatform’ loaded TargetPlatform ‘MacClient’
[2019.10.28-01.41.44:438][ 0]LogTemp: Display: Module ‘MacNoEditorTargetPlatform’ loaded TargetPlatform ‘MacNoEditor’
[2019.10.28-01.41.44:446][ 0]LogTemp: Display: Module ‘MacServerTargetPlatform’ loaded TargetPlatform ‘MacServer’
[2019.10.28-01.41.44:453][ 0]LogTemp: Display: Module ‘MacTargetPlatform’ loaded TargetPlatform ‘Mac’
[2019.10.28-01.41.44:461][ 0]LogTemp: Display: Module ‘WindowsClientTargetPlatform’ loaded TargetPlatform ‘WindowsClient’
[2019.10.28-01.41.44:468][ 0]LogTemp: Display: Module ‘WindowsNoEditorTargetPlatform’ loaded TargetPlatform ‘WindowsNoEditor’
[2019.10.28-01.41.44:475][ 0]LogTemp: Display: Module ‘WindowsServerTargetPlatform’ loaded TargetPlatform ‘WindowsServer’
[2019.10.28-01.41.44:479][ 0]LogTemp: Display: Module ‘WindowsTargetPlatform’ loaded TargetPlatform ‘Windows’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ASTC’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ATC’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_DXT’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1a’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC2’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_PVRTC’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘AndroidClient’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ASTCClient’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ATCClient’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_DXTClient’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1Client’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1aClient’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC2Client’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_PVRTCClient’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_Multi’
[2019.10.28-01.41.44:508][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_MultiClient’
[2019.10.28-01.41.44:509][ 0]LogTemp: Display: Module ‘HTML5TargetPlatform’ loaded TargetPlatform ‘HTML5’
[2019.10.28-01.41.44:524][ 0]LogTemp: Display: Module ‘IOSTargetPlatform’ loaded TargetPlatform ‘IOSClient’
[2019.10.28-01.41.44:524][ 0]LogTemp: Display: Module ‘IOSTargetPlatform’ loaded TargetPlatform ‘IOS’
[2019.10.28-01.41.44:536][ 0]LogTemp: Display: Module ‘TVOSTargetPlatform’ loaded TargetPlatform ‘TVOSClient’
[2019.10.28-01.41.44:536][ 0]LogTemp: Display: Module ‘TVOSTargetPlatform’ loaded TargetPlatform ‘TVOS’
[2019.10.28-01.41.44:555][ 0]LogTemp: Display: Module ‘LuminTargetPlatform’ loaded TargetPlatform ‘Lumin’
[2019.10.28-01.41.44:556][ 0]LogTemp: Display: Module ‘LuminTargetPlatform’ loaded TargetPlatform ‘LuminClient’
[2019.10.28-01.41.44:556][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2019.10.28-01.41.44:563][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2019.10.28-01.41.44:579][ 0]LogWindows: Failed to load ‘…/…/…/Engine/Binaries/ThirdParty/IntelISPCTexComp/Win64-Release/ispc_texcomp.dll’ (GetLastError=126)
[2019.10.28-01.41.44:579][ 0]LogWindows: File ‘…/…/…/Engine/Binaries/ThirdParty/IntelISPCTexComp/Win64-Release/ispc_texcomp.dll’ does not exist
[2019.10.28-01.41.44:605][ 0]LogShaderCompilers: Guid format shader working directory is 28 characters bigger than the processId version (…/…/…/…/Engine/Intermediate/Shaders/WorkingDirectory/4532/).
[2019.10.28-01.41.44:605][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/ChanK/AppData/Local/Temp/UnrealShaderWorkingDir/D53B70364196A223B1DD78A6EFBF9600/’.
[2019.10.28-01.41.44:607][ 0]LogXGEController: Cleaning working directory: C:/Users/ChanK/AppData/Local/Temp/UnrealXGEWorkingDir/
[2019.10.28-01.41.44:634][ 0]LogShaderCompilers: Display: Using XGE Shader Compiler (Interception Interface).
[2019.10.28-01.41.45:203][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2019.10.28-01.41.45:246][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 66MB …/…/…/…/Engine/DerivedDataCache/Boot.ddc.
[2019.10.28-01.41.45:246][ 0]LogDerivedDataCache: Display: Loaded Boot cache: …/…/…/…/Engine/DerivedDataCache/Boot.ddc
[2019.10.28-01.41.45:246][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2019.10.28-01.41.45:246][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2019.10.28-01.41.45:246][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file …/…/…/…/Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2019.10.28-01.41.45:246][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
[2019.10.28-01.41.45:248][ 0]LogDerivedDataCache: Using Local data cache path …/…/…/…/Engine/DerivedDataCache: Writable
[2019.10.28-01.41.45:248][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2019.10.28-01.41.45:248][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2019.10.28-01.41.45:270][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2019.10.28-01.41.45:273][ 0]LogSlate: Using FreeType 2.6.0
[2019.10.28-01.41.45:273][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2019.10.28-01.41.45:318][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up
[2019.10.28-01.41.45:556][ 0]LogInit: Selected Device Profile: [Windows]
[2019.10.28-01.41.45:693][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2019.10.28-01.41.45:693][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2019.10.28-01.41.45:693][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2019.10.28-01.41.45:693][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2019.10.28-01.41.45:693][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2019.10.28-01.41.45:701][ 0]LogNetVersion: 1.0.0, NetCL: 0, EngineNetVer: 11, GameNetVer: 0 (Checksum: 2666482914)
[2019.10.28-01.41.46:099][ 0]LogPackageLocalizationCache: Processed 12 localized package path(s) for 1 prioritized culture(s) in 0.039925 seconds
[2019.10.28-01.41.46:105][ 0]LogUObjectArray: 44246 objects as part of root set at end of initial load.
[2019.10.28-01.41.46:105][ 0]LogUObjectAllocator: 7694264 out of 0 bytes used by permanent object pool.
[2019.10.28-01.41.46:105][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2019.10.28-01.41.46:849][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2019.10.28-01.41.46:853][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2019.10.28-01.41.46:917][ 0]SourceControl: Source control is disabled
[2019.10.28-01.41.46:917][ 0]SourceControl: Source control is disabled
[2019.10.28-01.41.46:920][ 0]SourceControl: Source control is disabled
[2019.10.28-01.41.46:922][ 0]SourceControl: Source control is disabled
[2019.10.28-01.41.47:028][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2019.10.28-01.41.47:141][ 0]LogOcInput: OculusInput pre-init called
[2019.10.28-01.41.47:147][ 0]LogWindows: Failed to load ‘OVRPlugin.dll’ (GetLastError=126)
[2019.10.28-01.41.47:147][ 0]LogWindows: File ‘OVRPlugin.dll’ does not exist
[2019.10.28-01.41.47:212][ 0]LogEngine: Initializing Engine…
[2019.10.28-01.41.47:213][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2019.10.28-01.41.47:214][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2019.10.28-01.41.47:218][ 0]LogMaterial: Display: Missing cached shader map for material LevelColorationLitMaterial, compiling. Is special engine material.
[2019.10.28-01.41.47:667][ 0]LogMaterial: Display: Missing cached shader map for material LevelColorationUnlitMaterial, compiling. Is special engine material.
[2019.10.28-01.41.47:749][ 0]LogMaterial: Display: Missing cached shader map for material MAT_LevelColorationLitLightmapUV, compiling. Is special engine material.
[2019.10.28-01.41.48:113][ 0]LogMaterial: Display: Missing cached shader map for material ShadedLevelColorationLitMaterial, compiling. Is special engine material.
[2019.10.28-01.41.48:475][ 0]LogMaterial: Display: Missing cached shader map for material ShadedLevelColorationUnlitMateri, compiling. Is special engine material.
[2019.10.28-01.41.48:559][ 0]LogMaterial: Display: Missing cached shader map for material VertexColorMaterial, compiling.
[2019.10.28-01.41.48:635][ 0]LogMaterial: Display: Missing cached shader map for material VertexColorViewMode_ColorOnly, compiling.
[2019.10.28-01.41.48:654][ 0]LogMaterial: Display: Missing cached shader map for material VertexColorViewMode_AlphaAsColor, compiling.
[2019.10.28-01.41.48:672][ 0]LogMaterial: Display: Missing cached shader map for material VertexColorViewMode_RedOnly, compiling.
[2019.10.28-01.41.48:689][ 0]LogMaterial: Display: Missing cached shader map for material VertexColorViewMode_GreenOnly, compiling.
[2019.10.28-01.41.48:706][ 0]LogMaterial: Display: Missing cached shader map for material VertexColorViewMode_BlueOnly, compiling.
[2019.10.28-01.41.48:723][ 0]LogMaterial: Display: Missing cached shader map for material RemoveSurfaceMaterial, compiling.
[2019.10.28-01.41.48:731][ 0]LogMaterial: Display: Missing cached shader map for material DebugMeshMaterial, compiling.
[2019.10.28-01.41.48:752][ 0]LogMaterial: Display: Missing cached shader map for material EmissiveMeshMaterial, compiling.
[2019.10.28-01.41.48:767][ 0]LogMaterial: Display: Missing cached shader map for material M_InvalidLightmapSettings, compiling.
[2019.10.28-01.41.48:795][ 0]LogMaterial: Display: Missing cached shader map for material GizmoMaterial, compiling.
[2019.10.28-01.41.48:807][ 0]LogMaterial: Display: Missing cached shader map for material PhAT_JointLimitMaterial, compiling.
[2019.10.28-01.41.48:822][ 0]LogMaterial: Display: Missing cached shader map for material GeomMaterial, compiling.
[2019.10.28-01.41.48:836][ 0]LogMaterial: Display: Missing cached shader map for material EditorBrushMaterial, compiling.
[2019.10.28-01.41.48:851][ 0]LogMaterial: Display: Missing cached shader map for material BoneWeightMaterial, compiling.
[2019.10.28-01.41.48:913][ 0]LogMaterial: Display: Missing cached shader map for material ClothMaterial, compiling.
[2019.10.28-01.41.48:928][ 0]LogMaterial: Display: Missing cached shader map for material ClothMaterial_WF, compiling.
[2019.10.28-01.41.48:942][ 0]LogMaterial: Display: Missing cached shader map for material DebugEditorMaterial, compiling.
[2019.10.28-01.41.48:953][ 0]LogMaterial: Display: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling.
[2019.10.28-01.41.49:012][ 0]LogInit: Initializing FReadOnlyCVARCache
[2019.10.28-01.41.49:024][ 0]LogAIModule: Creating AISystem for world Untitled
[2019.10.28-01.41.49:052][ 0]LogInit: XAudio2 using ‘Speakers (Realtek High Definition Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2019.10.28-01.41.49:105][ 0]LogInit: FAudioDevice initialized.
[2019.10.28-01.41.49:105][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2019.10.28-01.41.49:275][ 0]LogDerivedDataCache: Saved boot cache 0.17s 66MB …/…/…/…/Engine/DerivedDataCache/Boot.ddc.
[2019.10.28-01.41.49:278][ 0]LogInit: Texture streaming: Enabled
[2019.10.28-01.41.49:293][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2019.10.28-01.41.49:293][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2019.10.28-01.41.49:294][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2019.10.28-01.41.49:310][ 0]LogInit: Transaction tracking system initialized
[2019.10.28-01.41.49:337][ 0]BlueprintLog: New page: Editor Load
[2019.10.28-01.41.49:407][ 0]LocalizationService: Localization service is disabled
[2019.10.28-01.41.50:250][ 0]LogMaterial: Display: Missing cached shader map for material Cross_Mat, compiling.
[2019.10.28-01.41.50:262][ 0]LogMaterial: Display: Missing cached shader map for material PhAT_BoneSelectedMaterial, compiling.
[2019.10.28-01.41.50:275][ 0]LogMaterial: Display: Missing cached shader map for material PhAT_ElemSelectedMaterial, compiling.
[2019.10.28-01.41.50:288][ 0]LogMaterial: Display: Missing cached shader map for material PhAT_NoCollisionMaterial, compiling.
[2019.10.28-01.41.50:302][ 0]LogMaterial: Display: Missing cached shader map for material PhAT_UnselectedMaterial, compiling.
[2019.10.28-01.41.50:316][ 0]LogMaterial: Display: Missing cached shader map for material Tick_Mat, compiling.
[2019.10.28-01.41.50:328][ 0]LogMaterial: Display: Missing cached shader map for material WidgetGridVertexColorMaterial_Ma, compiling.
[2019.10.28-01.41.50:343][ 0]LogMaterial: Display: Missing cached shader map for material WidgetMaterial, compiling.
[2019.10.28-01.41.50:353][ 0]LogMaterial: Display: Missing cached shader map for material WidgetMaterial_Current, compiling.
[2019.10.28-01.41.50:363][ 0]LogMaterial: Display: Missing cached shader map for material WidgetMaterial_X, compiling.
[2019.10.28-01.41.50:373][ 0]LogMaterial: Display: Missing cached shader map for material WidgetMaterial_Y, compiling.
[2019.10.28-01.41.50:383][ 0]LogMaterial: Display: Missing cached shader map for material WidgetMaterial_Z, compiling.
[2019.10.28-01.41.50:392][ 0]LogMaterial: Display: Missing cached shader map for material WidgetVertexColorMaterial, compiling.
[2019.10.28-01.41.50:418][ 0]LogMaterial: Display: Missing cached shader map for material LevelGridMaterial, compiling.
[2019.10.28-01.41.50:442][ 0]LogMaterial: Display: Missing cached shader map for material BlinkingCaret, compiling.
[2019.10.28-01.41.50:466][ 0]LogMaterial: Display: Missing cached shader map for material M_StreamingPause, compiling.
[2019.10.28-01.41.50:482][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2019.10.28-01.41.50:482][ 0]LogCook: Display: Mobile HDR setting 1
[2019.10.28-01.41.50:592][ 0]LogMaterial: Display: Missing cached shader map for material OculusMR_WhiteMaterial, compiling.
[2019.10.28-01.41.50:611][ 0]LogMaterial: Display: Missing cached shader map for material OculusMR_ChromaKey, compiling.
[2019.10.28-01.41.50:631][ 0]LogMaterial: Display: Missing cached shader map for material OculusMR_ChromaKey_Lit, compiling.
[2019.10.28-01.41.50:690][ 0]LogMaterial: Display: Missing cached shader map for material OculusMR_OpaqueColoredMaterial, compiling.
[2019.10.28-01.41.50:745][ 0]SourceControl: Source control is disabled
[2019.10.28-01.41.50:745][ 0]Cmd: MAP LOAD FILE=“…/…/…/…/Engine/Content/Maps/Templates/Template_Default.umap” TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
[2019.10.28-01.41.50:745][ 0]LightingResults: New page: Lighting Build
[2019.10.28-01.41.50:747][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2019.10.28-01.41.50:748][ 0]MapCheck: New page: Map Check
[2019.10.28-01.41.50:748][ 0]LightingResults: New page: Lighting Build
[2019.10.28-01.41.50:877][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms
[2019.10.28-01.41.50:946][ 0]LogMaterial: Display: Missing cached shader map for material M_Sky_Panning_Clouds2, compiling.
[2019.10.28-01.41.50:955][ 0]LogAIModule: Creating AISystem for world Untitled_1
[2019.10.28-01.41.50:960][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2019.10.28-01.41.50:985][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms
[2019.10.28-01.41.50:985][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2019.10.28-01.41.50:985][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.1ms to complete.
[2019.10.28-01.41.50:985][ 0]LogFileHelpers: Loading map ‘Template_Default’ took 0.240
[2019.10.28-01.41.51:061][ 0]LogUProjectInfo: Found projects:
[2019.10.28-01.41.51:075][ 0]LogLoad: (Engine Initialization) Total time: 7.73 seconds
[2019.10.28-01.41.51:075][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2019.10.28-01.41.51:105][ 0]LogAssetRegistry: Asset discovery search completed in 5.7878 seconds
[2019.10.28-01.41.51:112][ 0]LogCollectionManager: Loaded 0 collections in 0.001182 seconds
[2019.10.28-01.41.51:114][ 0]LogFileCache: Scanning file cache for directory ‘D:/Dev/UnrealEngine4231-release/Engine/Saved/Collections/’ took 0.00s
[2019.10.28-01.41.51:114][ 0]LogFileCache: Scanning file cache for directory ‘D:/Dev/UnrealEngine4231-release/Engine/Content/Developers/ChanK/Collections/’ took 0.00s
[2019.10.28-01.41.51:114][ 0]LogFileCache: Scanning file cache for directory ‘D:/Dev/UnrealEngine4231-release/Engine/Content/Collections/’ took 0.00s
[2019.10.28-01.41.51:114][ 0]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000003 seconds (found 0 objects)
[2019.10.28-01.41.51:115][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000109 seconds (updated 0 objects)
[2019.10.28-01.41.51:115][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2019.10.28-01.41.51:116][ 0]LogSlate: Took 0.000182 seconds to synchronously load lazily loaded font ‘…/…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2019.10.28-01.41.51:117][ 0]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font ‘…/…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2019.10.28-01.41.55:198][396]Cmd: CLOSE_SLATE_MAINFRAME
[2019.10.28-01.41.55:211][396]LogSlate: Window ‘Unreal Project Browser’ being destroyed
[2019.10.28-01.41.55:232][397]Cmd: QUIT_EDITOR
[2019.10.28-01.41.55:238][397]LogWindows: Warning: CreateProc failed: The system cannot find the file specified. (0x00000002)
[2019.10.28-01.41.55:239][397]LogWindows: Warning: URL: …/…/…/…/Engine/Binaries/Win64/ChaosDestructionDemoEditor.exe “D:/UEprojects/Hallwcpp/Hallwcpp.uproject”
[2019.10.28-01.41.55:239][397]LogUnrealEdMisc: Warning: Could not restart the editor
[2019.10.28-01.41.55:260][397]LogExit: Preparing to exit.
[2019.10.28-01.41.55:874][397]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
[2019.10.28-01.41.55:882][397]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2019.10.28-01.41.55:882][397]LogExit: Editor shut down
[2019.10.28-01.41.55:883][397]LogExit: Transaction tracking system shut down
[2019.10.28-01.41.56:134][397]LogExit: Object subsystem successfully closed.
[2019.10.28-01.41.56:144][397]LogShaderCompilers: Display: Shaders left to compile 0
[2019.10.28-01.41.56:154][397]LogModuleManager: Shutting down and abandoning module CollectionManager (656)
[2019.10.28-01.41.56:154][397]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (654)
[2019.10.28-01.41.56:154][397]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (652)
[2019.10.28-01.41.56:154][397]LogModuleManager: Shutting down and abandoning module StatsViewer (650)
[2019.10.28-01.41.56:154][397]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (648)
[2019.10.28-01.41.56:154][397]LogModuleManager: Shutting down and abandoning module FoliageEdit (646)
[2019.10.28-01.41.56:154][397]LogModuleManager: Shutting down and abandoning module LandscapeEditor (644)
[2019.10.28-01.41.56:154][397]LogModuleManager: Shutting down and abandoning module MeshPaintMode (642)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (640)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module ActorPickerMode (638)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module GeometryMode (636)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module TextureAlignMode (634)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module BspMode (632)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (630)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (628)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module AutomationWorker (626)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module OculusMR (624)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (622)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (620)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (618)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module PlacementMode (617)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module MaterialEditor (616)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (612)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (610)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (608)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (606)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (604)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module WebMMedia (602)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (600)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (598)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module SequenceRecorder (597)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (594)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (592)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (590)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (588)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (586)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (584)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (582)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module MagicLeapCameraPreviewFactory (580)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (578)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (576)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (574)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module CharacterAI (572)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module SmartSnapping (570)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module SessionServices (568)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module MeshPaint (566)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module ViewportSnapping (564)
[2019.10.28-01.41.56:155][397]LogModuleManager: Shutting down and abandoning module ViewportInteraction (562)
[2019.10.28-01.41.56:156][397]LogModuleManager: Shutting down and abandoning module ClothPainter (560)
[2019.10.28-01.41.56:156][397]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (559)
[2019.10.28-01.41.56:156][397]LogModuleManager: Shutting down and abandoning module LogVisualizer (556)
[2019.10.28-01.41.56:156][397]LogModuleManager: Shutting down and abandoning module IntroTutorials (554)
[2019.10.28-01.41.56:156][397]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (553)
[2019.10.28-01.41.56:156][397]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (550)
[2019.10.28-01.41.56:156][397]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (548)
[2019.10.28-01.41.56:156][397]LogModuleManager: Shutting down and abandoning module HTML5PlatformEditor (546)
[2019.10.28-01.41.56:156][397]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (544)
[2019.10.28-01.41.56:156][397]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (543)
[2019.10.28-01.41.57:224][397]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (540)
[2019.10.28-01.41.57:224][397]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (538)
[2019.10.28-01.41.57:224][397]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (536)
[2019.10.28-01.41.57:224][397]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (534)
[2019.10.28-01.41.57:224][397]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (532)
[2019.10.28-01.41.57:224][397]LogModuleManager: Shutting down and abandoning module InputBindingEditor (530)
[2019.10.28-01.41.57:224][397]LogModuleManager: Shutting down and abandoning module MergeActors (528)
[2019.10.28-01.41.57:224][397]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (526)
[2019.10.28-01.41.57:224][397]LogModuleManager: Shutting down and abandoning module LocalizationService (525)
[2019.10.28-01.41.57:224][397]LogModuleManager: Shutting down and abandoning module HardwareTargeting (522)
[2019.10.28-01.41.57:224][397]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (520)
[2019.10.28-01.41.57:224][397]LogModuleManager: Shutting down and abandoning module UndoHistory (518)
[2019.10.28-01.41.57:224][397]LogModuleManager: Shutting down and abandoning module XmlParser (516)
[2019.10.28-01.41.57:224][397]LogModuleManager: Shutting down and abandoning module Blutility (514)
[2019.10.28-01.41.57:225][397]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (512)
[2019.10.28-01.41.57:225][397]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (511)
[2019.10.28-01.41.57:225][397]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (508)
[2019.10.28-01.41.57:225][397]LogModuleManager: Shutting down and abandoning module SettingsEditor (506)
[2019.10.28-01.41.57:225][397]LogModuleManager: Shutting down and abandoning module ProjectLauncher (504)
[2019.10.28-01.41.57:225][397]LogModuleManager: Shutting down and abandoning module SessionFrontend (502)
[2019.10.28-01.41.57:225][397]LogModuleManager: Shutting down and abandoning module ProfilerClient (500)
[2019.10.28-01.41.57:225][397]LogModuleManager: Shutting down and abandoning module DeviceManager (498)
[2019.10.28-01.41.57:225][397]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (497)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module AutomationController (494)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module AutomationWindow (492)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module Layers (490)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (488)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module DetailCustomizations (486)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module PackagesDialog (484)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (482)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module Persona (480)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (479)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module AnimGraph (477)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module Kismet (474)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module KismetWidgets (473)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module GraphEditor (470)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module StructViewer (468)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module ClassViewer (466)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module Toolbox (464)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module DesktopPlatform (463)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module ModuleUI (460)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module MovieSceneTools (458)
[2019.10.28-01.41.57:269][397]LogModuleManager: Shutting down and abandoning module OutputLog (456)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module GammaUI (454)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module Documentation (452)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module LiveCoding (450)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module LevelSequence (448)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (446)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module MovieScene (444)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (442)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module LauncherPlatform (440)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module AnalyticsET (438)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module PortalServices (436)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module PortalRpc (434)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module MessagingRpc (432)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module AIModule (430)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module GameplayDebugger (429)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module AITestSuite (427)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module NavigationSystem (425)
[2019.10.28-01.41.57:270][397]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (422)
[2019.10.28-01.41.57:273][397]LogModuleManager: Shutting down and abandoning module ProfilerService (420)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module TaskGraph (418)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module ScreenshotTools (416)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module SteamVRController (414)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (412)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (410)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module OculusEditor (408)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module OculusInput (406)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (404)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module EditableMesh (402)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (400)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module CableComponent (398)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module AudioCapture (396)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (394)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (392)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module AppleImageUtils (390)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module AndroidPermission (388)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module NUTUnrealEngine4 (386)
[2019.10.28-01.41.57:429][397]LogModuleManager: Shutting down and abandoning module NetcodeUnitTest (384)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module MediaCompositing (382)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module ImgMedia (380)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (378)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (376)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (374)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module HTML5Networking (372)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (370)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (368)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module BackChannel (366)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (364)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module AutomationUtils (362)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module AlembicImporter (360)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module AlembicLibrary (359)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module GeometryCache (358)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (357)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module VariantManagerContent (352)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (350)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (348)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module PluginBrowser (346)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (344)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (342)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module CurveEditorTools (340)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module CurveEditor (339)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (336)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module CryptoKeys (334)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (332)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (330)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module UObjectPlugin (328)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (326)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (324)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module GitSourceControl (322)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module SourceControl (321)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (318)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (316)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (314)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (312)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (310)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (308)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (306)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module Paper2DEditor (304)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module SignificanceManager (302)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (300)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (298)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (294)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module ActorSequence (292)
[2019.10.28-01.41.57:430][397]LogModuleManager: Shutting down and abandoning module UdpMessaging (290)
[2019.10.28-01.41.57:531][397]LogModuleManager: Shutting down and abandoning module TcpMessaging (288)
[2019.10.28-01.41.57:632][397]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (286)
[2019.10.28-01.41.57:632][397]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (284)
[2019.10.28-01.41.57:632][397]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (282)
[2019.10.28-01.41.57:632][397]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (280)
[2019.10.28-01.41.57:632][397]LogModuleManager: Shutting down and abandoning module MagicLeapController (278)
[2019.10.28-01.41.57:632][397]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2019.10.28-01.41.57:632][397]LogModuleManager: Shutting down and abandoning module MagicLeapAR (276)
[2019.10.28-01.41.57:632][397]LogModuleManager: Shutting down and abandoning module AugmentedReality (275)
[2019.10.28-01.41.57:632][397]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (272)
[2019.10.28-01.41.57:632][397]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (270)
[2019.10.28-01.41.57:632][397]LogModuleManager: Shutting down and abandoning module FacialAnimation (268)
[2019.10.28-01.41.57:632][397]LogModuleManager: Shutting down and abandoning module DataValidation (266)
[2019.10.28-01.41.57:632][397]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (264)
[2019.10.28-01.41.57:632][397]LogModuleManager: Shutting down and abandoning module LevelEditor (263)
[2019.10.28-01.41.57:632][397]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (262)
[2019.10.28-01.41.57:632][397]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (260)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module MainFrame (258)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module HotReload (257)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module ContentBrowser (253)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module TreeMap (251)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module AnimationSharing (248)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (246)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module Paper2D (244)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (242)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (240)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (238)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module PacketHandler (236)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (234)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (232)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module MediaAssets (230)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module Overlay (228)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module OverlayEditor (227)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module VREditor (224)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module StringTableEditor (222)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (220)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (218)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module FunctionalTesting (216)
[2019.10.28-01.41.57:633][397]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (214)
[2019.10.28-01.41.57:634][397]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (213)
[2019.10.28-01.41.57:634][397]LogModuleManager: Shutting down and abandoning module UMG (210)
[2019.10.28-01.41.57:634][397]LogModuleManager: Shutting down and abandoning module UMGEditor (209)
[2019.10.28-01.41.57:634][397]LogModuleManager: Shutting down and abandoning module Sequencer (208)
[2019.10.28-01.41.57:634][397]LogModuleManager: Shutting down and abandoning module MessageLog (205)
[2019.10.28-01.41.57:634][397]LogModuleManager: Shutting down and abandoning module SlateReflector (200)
[2019.10.28-01.41.57:634][397]LogModuleManager: Shutting down and abandoning module Slate (198)
[2019.10.28-01.41.57:634][397]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (196)
[2019.10.28-01.41.57:634][397]LogModuleManager: Shutting down and abandoning module EditorStyle (194)
[2019.10.28-01.41.57:635][397]LogModuleManager: Shutting down and abandoning module UnrealEd (192)
[2019.10.28-01.41.57:635][397]LogModuleManager: Shutting down and abandoning module MRMesh (190)
[2019.10.28-01.41.57:635][397]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (188)
[2019.10.28-01.41.57:635][397]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (186)
[2019.10.28-01.41.57:635][397]LogModuleManager: Shutting down and abandoning module XAudio2 (184)
[2019.10.28-01.41.57:635][397]LogModuleManager: Shutting down and abandoning module Networking (182)
[2019.10.28-01.41.57:635][397]LogModuleManager: Shutting down and abandoning module Core (180)
[2019.10.28-01.41.57:635][397]LogModuleManager: Shutting down and abandoning module KismetCompiler (178)
[2019.10.28-01.41.57:635][397]LogModuleManager: Shutting down and abandoning module MeshUtilities (176)
[2019.10.28-01.41.57:635][397]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (175)
[2019.10.28-01.41.57:635][397]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (174)
[2019.10.28-01.41.57:635][397]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (173)
[2019.10.28-01.41.57:635][397]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (171)
[2019.10.28-01.41.57:635][397]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (169)
[2019.10.28-01.41.57:635][397]LogModuleManager: Shutting down and abandoning module MaterialBaking (165)
[2019.10.28-01.41.57:635][397]LogModuleManager: Shutting down and abandoning module DerivedDataCache (160)
[2019.10.28-01.41.57:762][397]LogDerivedDataCache: Shutdown
[2019.10.28-01.41.57:762][397]LogModuleManager: Shutting down and abandoning module XGEController (158)
[2019.10.28-01.41.57:975][397]LogXGEController: Cleaning working directory: C:/Users/ChanK/AppData/Local/Temp/UnrealXGEWorkingDir/
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module TargetPlatform (156)
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (155)
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (153)
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (151)
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (149)
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (147)
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (145)
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (143)
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (141)
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (139)
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (137)
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module ImageWrapper (136)
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (133)
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (131)
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (129)
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (127)
[2019.10.28-01.42.00:426][397]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (125)
[2019.10.28-01.42.00:427][397]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (123)
[2019.10.28-01.42.00:427][397]LogModuleManager: Shutting down and abandoning module Messaging (121)
[2019.10.28-01.42.00:427][397]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (119)
[2019.10.28-01.42.00:428][397]LogModuleManager: Shutting down and abandoning module HTML5TargetPlatform (117)
[2019.10.28-01.42.00:428][397]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (115)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (113)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (111)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (109)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (107)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (105)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (103)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (101)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (99)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (97)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module InputCore (94)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module Settings (92)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (90)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module PhysXCooking (88)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (86)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module ChaosSolvers (84)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (83)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module Chaos (80)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (78)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (77)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module SteamVR (74)
[2019.10.28-01.42.00:432][397]LogHMD: Freeing OpenVRDLLHandle.
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module OculusHMD (72)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (70)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (68)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (66)
[2019.10.28-01.42.00:432][397]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (62)
[2019.10.28-01.42.00:433][397]LogModuleManager: Shutting down and abandoning module HTTP (57)
[2019.10.28-01.42.00:433][397]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
[2019.10.28-01.42.00:433][397]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/…eteventstream] status=Processing
[2019.10.28-01.42.00:433][397]LogHttp: Warning: 00000126AD5ECB80: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/…=eteventstream , HTTP code: 0, content length: -1, actual payload size: 0
[2019.10.28-01.42.00:433][397]LogHttp: Warning: 00000126AD5ECB80: request failed, libcurl error: 6 (Couldn’t resolve host name)
[2019.10.28-01.42.00:433][397]LogHttp: Warning: 00000126AD5ECB80: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com )
[2019.10.28-01.42.00:433][397]LogHttp: Warning: 00000126AD5ECB80: libcurl info message cache 1 (Closing connection 0)
[2019.10.28-01.42.00:439][397]LogModuleManager: Shutting down and abandoning module SSL (56)
[2019.10.28-01.42.00:440][397]LogModuleManager: Shutting down and abandoning module WmfMedia (52)
[2019.10.28-01.42.00:442][397]LogModuleManager: Shutting down and abandoning module Media (51)
[2019.10.28-01.42.00:442][397]LogModuleManager: Shutting down and abandoning module MagicLeap (48)
[2019.10.28-01.42.00:442][397]LogModuleManager: Shutting down and abandoning module DatasmithContent (46)
[2019.10.28-01.42.00:442][397]LogModuleManager: Shutting down and abandoning module AISupportModule (44)
[2019.10.28-01.42.00:442][397]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (42)
[2019.10.28-01.42.00:442][397]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
[2019.10.28-01.42.00:442][397]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38)
[2019.10.28-01.42.00:442][397]LogModuleManager: Shutting down and abandoning module PropertyEditor (37)
[2019.10.28-01.42.00:442][397]LogModuleManager: Shutting down and abandoning module AudioEditor (34)
[2019.10.28-01.42.00:443][397]LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
[2019.10.28-01.42.00:443][397]LogModuleManager: Shutting down and abandoning module RenderCore (30)
[2019.10.28-01.42.00:443][397]LogModuleManager: Shutting down and abandoning module Landscape (28)
[2019.10.28-01.42.00:443][397]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26)
[2019.10.28-01.42.00:443][397]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24)
[2019.10.28-01.42.00:443][397]LogModuleManager: Shutting down and abandoning module D3D11RHI (22)
[2019.10.28-01.42.00:443][397]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
[2019.10.28-01.42.00:443][397]LogModuleManager: Shutting down and abandoning module Renderer (18)
[2019.10.28-01.42.00:443][397]LogModuleManager: Shutting down and abandoning module Engine (16)
[2019.10.28-01.42.00:443][397]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
[2019.10.28-01.42.00:443][397]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
[2019.10.28-01.42.00:443][397]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
[2019.10.28-01.42.00:443][397]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
[2019.10.28-01.42.00:443][397]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
[2019.10.28-01.42.00:443][397]LogModuleManager: Shutting down and abandoning module PakFile (4)
[2019.10.28-01.42.00:443][397]LogModuleManager: Shutting down and abandoning module RSA (3)
[2019.10.28-01.42.00:443][397]LogD3D11RHI: Shutdown
[2019.10.28-01.42.00:443][397]LogD3D11RHI: CleanupD3DDevice
[2019.10.28-01.42.00:443][397]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup()
[2019.10.28-01.42.00:443][397]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup()
[2019.10.28-01.42.00:443][397]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup()
[2019.10.28-01.42.00:472][397]LogD3D11RHI: ~FD3D11DynamicRHI
[2019.10.28-01.42.00:475][397]LogExit: Exiting.
[2019.10.28-01.42.00:535][397]Log file closed, 10/28/19 07:12:00
[SPOILER]
[QUOTE]
Log file open, 10/25/19 00:29:10
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine without a game
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.100704
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:30, Platform Override: ‘’
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScreenshotTools
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: Build: ++UE4+Release-4.23-CL-0
LogInit: Engine Version: 4.23.1-0+++UE4+Release-4.23
LogInit: Compatible Engine Version: 4.23.0-0+++UE4+Release-4.23
LogInit: Net CL: 0
LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core™ i5-6500 CPU @ 3.20GHz, GPU: Radeon ™ RX 470 Graphics
LogInit: Compiled (64-bit): Oct 23 2019 20:43:19
LogInit: Compiled with Visual C++: 19.23.28106.04
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.23
LogInit: Command Line:
LogInit: Base Directory: D:/Dev/UnrealEngine4231-release/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 0
LogDevObjectVersion: Number of dev versions registered: 23
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 34
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 31
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 27
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 9
LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2019.10.24-18.59.10:995][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2019.10.24-18.59.10:995][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2019.10.24-18.59.10:995][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File […/…/…/Engine/Saved/Config/Windows/Engine.ini]
[2019.10.24-18.59.10:995][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2019.10.24-18.59.10:995][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File […/…/…/Engine/Saved/Config/Windows/Engine.ini]
[2019.10.24-18.59.10:995][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File […/…/…/Engine/Saved/Config/Windows/Engine.ini]
[2019.10.24-18.59.10:995][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2019.10.24-18.59.10:995][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2019.10.24-18.59.10:995][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2019.10.24-18.59.10:995][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File […/…/…/Engine/Saved/Config/Windows/Engine.ini]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2019.10.24-18.59.10:996][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File […/…/…/Engine/Saved/Config/Windows/Engine.ini]
[2019.10.24-18.59.10:996][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File […/…/…/Engine/Saved/Config/Windows/Engine.ini]
[2019.10.24-18.59.10:999][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File […/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File […/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File […/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File […/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File […/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2019.10.24-18.59.10:999][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2019.10.24-18.59.11:000][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2019.10.24-18.59.11:000][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File […/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.24-18.59.11:000][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2019.10.24-18.59.11:000][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2019.10.24-18.59.11:000][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2019.10.24-18.59.11:000][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2019.10.24-18.59.11:000][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2019.10.24-18.59.11:000][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2019.10.24-18.59.11:000][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2019.10.24-18.59.11:000][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2019.10.24-18.59.11:000][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2019.10.24-18.59.11:000][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2019.10.24-18.59.11:000][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2019.10.24-18.59.11:000][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2019.10.24-18.59.11:000][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2019.10.24-18.59.11:000][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File […/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.24-18.59.11:000][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2019.10.24-18.59.11:000][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2019.10.24-18.59.11:000][ 0]LogInit: Selected Device Profile: [Windows]
[2019.10.24-18.59.11:000][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2019.10.24-18.59.11:129][ 0]LogHAL: Display: Platform has ~ 8 GB [8546533376 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2019.10.24-18.59.11:129][ 0]LogInit: Going up to parent DeviceProfile
[2019.10.24-18.59.11:129][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File […/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.24-18.59.11:129][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2019.10.24-18.59.11:129][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2019.10.24-18.59.11:129][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File […/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.24-18.59.11:129][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2019.10.24-18.59.11:129][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File […/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.24-18.59.11:129][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2019.10.24-18.59.11:129][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2019.10.24-18.59.11:129][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2019.10.24-18.59.11:129][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2019.10.24-18.59.11:129][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2019.10.24-18.59.11:129][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2019.10.24-18.59.11:129][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File […/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File […/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File […/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2019.10.24-18.59.11:130][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2019.10.24-18.59.11:131][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2019.10.24-18.59.11:131][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File […/…/…/Engine/Saved/Config/Windows/Scalability.ini]
[2019.10.24-18.59.11:131][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2019.10.24-18.59.11:131][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2019.10.24-18.59.11:131][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2019.10.24-18.59.11:131][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2019.10.24-18.59.11:131][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2019.10.24-18.59.11:131][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File […/…/…/Engine/Saved/Config/Windows/Engine.ini]
[2019.10.24-18.59.11:131][ 0]LogInit: Computer: CHANK-PC
[2019.10.24-18.59.11:131][ 0]LogInit: User: ChanK
[2019.10.24-18.59.11:131][ 0]LogInit: CPU Page size=4096, Cores=4
[2019.10.24-18.59.11:131][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2019.10.24-18.59.11:131][ 0]LogMemory: Memory total: Physical=8.0GB (8GB approx)
[2019.10.24-18.59.11:131][ 0]LogMemory: Platform Memory Stats for Windows
[2019.10.24-18.59.11:131][ 0]LogMemory: Process Physical Memory: 99.61 MB used, 99.61 MB peak
[2019.10.24-18.59.11:131][ 0]LogMemory: Process Virtual Memory: 98.42 MB used, 98.42 MB peak
[2019.10.24-18.59.11:131][ 0]LogMemory: Physical Memory: 4427.12 MB used, 3723.49 MB free, 8150.61 MB total
[2019.10.24-18.59.11:131][ 0]LogMemory: Virtual Memory: 4647.45 MB used, 134213080.00 MB free, 134217728.00 MB total
[2019.10.24-18.59.11:134][ 0]LogWindows: WindowsPlatformFeatures enabled
[2019.10.24-18.59.11:162][ 0]LogInit: Using OS detected language (en-US).
[2019.10.24-18.59.11:162][ 0]LogInit: Using OS detected locale (en-IN).
[2019.10.24-18.59.11:163][ 0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so the ‘en’ localization will be used.
[2019.10.24-18.59.11:437][ 0]LogInit: Setting process to per monitor DPI aware
[2019.10.24-18.59.11:583][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2019.10.24-18.59.11:583][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2019.10.24-18.59.14:235][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2019.10.24-18.59.14:235][ 0]LogD3D11RHI: D3D11 adapters:
[2019.10.24-18.59.14:283][ 0]LogD3D11RHI: 0. ‘Radeon ™ RX 470 Graphics’ (Feature Level 11_0)
[2019.10.24-18.59.14:283][ 0]LogD3D11RHI: 4041/0/4075 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1002
[2019.10.24-18.59.14:285][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2019.10.24-18.59.14:285][ 0]LogD3D11RHI: 0/0/4075 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2019.10.24-18.59.14:285][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2019.10.24-18.59.14:291][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2019.10.24-18.59.14:291][ 0]LogD3D11RHI: GPU DeviceId: 0x67df (for the marketing name, search the web for “GPU Device Id”)
[2019.10.24-18.59.14:291][ 0]LogWindows: EnumDisplayDevices:
[2019.10.24-18.59.14:291][ 0]LogWindows: 0. ‘Radeon ™ RX 470 Graphics’ (P:1 D:1)
[2019.10.24-18.59.14:291][ 0]LogWindows: 1. ‘Radeon ™ RX 470 Graphics’ (P:0 D:0)
[2019.10.24-18.59.14:292][ 0]LogWindows: 2. ‘Radeon ™ RX 470 Graphics’ (P:0 D:0)
[2019.10.24-18.59.14:292][ 0]LogWindows: 3. ‘Radeon ™ RX 470 Graphics’ (P:0 D:0)
[2019.10.24-18.59.14:293][ 0]LogWindows: 4. ‘Radeon ™ RX 470 Graphics’ (P:0 D:0)
[2019.10.24-18.59.14:293][ 0]LogWindows: 5. ‘Radeon ™ RX 470 Graphics’ (P:0 D:0)
[2019.10.24-18.59.14:293][ 0]LogWindows: 6. ‘Radeon ™ RX 470 Graphics’ (P:0 D:0)
[2019.10.24-18.59.14:294][ 0]LogWindows: 7. ‘Radeon ™ RX 470 Graphics’ (P:0 D:0)
[2019.10.24-18.59.14:294][ 0]LogWindows: DebugString: FoundDriverCount:8
[2019.10.24-18.59.14:294][ 0]LogD3D11RHI: Adapter Name: Radeon ™ RX 470 Graphics
[2019.10.24-18.59.14:294][ 0]LogD3D11RHI: Driver Version: Adrenalin 2019 19.9.2 (internal:26.20.13003.1007, unified:26.20.13003.1007)
[2019.10.24-18.59.14:294][ 0]LogD3D11RHI: Driver Date: 9-10-2019
[2019.10.24-18.59.14:294][ 0]LogRHI: Texture pool is 2828 MB (70% of 4041 MB)
[2019.10.24-18.59.14:347][ 0]LogD3D11RHI: Async texture creation enabled
[2019.10.24-18.59.14:358][ 0]LogD3D11RHI: GPU Timing Frequency: 25.000000 (Debug: 2 1)
[2019.10.24-18.59.14:617][ 0]LogTemp: Display: Module ‘AllDesktopTargetPlatform’ loaded TargetPlatform ‘AllDesktop’
[2019.10.24-18.59.14:661][ 0]LogTemp: Display: Module ‘HoloLensTargetPlatform’ loaded TargetPlatform ‘HoloLens’
[2019.10.24-18.59.14:669][ 0]LogTemp: Display: Module ‘MacClientTargetPlatform’ loaded TargetPlatform ‘MacClient’
[2019.10.24-18.59.14:677][ 0]LogTemp: Display: Module ‘MacNoEditorTargetPlatform’ loaded TargetPlatform ‘MacNoEditor’
[2019.10.24-18.59.14:685][ 0]LogTemp: Display: Module ‘MacServerTargetPlatform’ loaded TargetPlatform ‘MacServer’
[2019.10.24-18.59.14:710][ 0]LogTemp: Display: Module ‘MacTargetPlatform’ loaded TargetPlatform ‘Mac’
[2019.10.24-18.59.14:718][ 0]LogTemp: Display: Module ‘WindowsClientTargetPlatform’ loaded TargetPlatform ‘WindowsClient’
[2019.10.24-18.59.14:726][ 0]LogTemp: Display: Module ‘WindowsNoEditorTargetPlatform’ loaded TargetPlatform ‘WindowsNoEditor’
[2019.10.24-18.59.14:735][ 0]LogTemp: Display: Module ‘WindowsServerTargetPlatform’ loaded TargetPlatform ‘WindowsServer’
[2019.10.24-18.59.14:739][ 0]LogTemp: Display: Module ‘WindowsTargetPlatform’ loaded TargetPlatform ‘Windows’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ASTC’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ATC’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_DXT’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1a’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC2’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_PVRTC’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘AndroidClient’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ASTCClient’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ATCClient’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_DXTClient’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1Client’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1aClient’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC2Client’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_PVRTCClient’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_Multi’
[2019.10.24-18.59.14:780][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_MultiClient’
[2019.10.24-18.59.14:781][ 0]LogTemp: Display: Module ‘HTML5TargetPlatform’ loaded TargetPlatform ‘HTML5’
[2019.10.24-18.59.14:816][ 0]LogTemp: Display: Module ‘IOSTargetPlatform’ loaded TargetPlatform ‘IOSClient’
[2019.10.24-18.59.14:816][ 0]LogTemp: Display: Module ‘IOSTargetPlatform’ loaded TargetPlatform ‘IOS’
[2019.10.24-18.59.14:828][ 0]LogTemp: Display: Module ‘TVOSTargetPlatform’ loaded TargetPlatform ‘TVOSClient’
[2019.10.24-18.59.14:828][ 0]LogTemp: Display: Module ‘TVOSTargetPlatform’ loaded TargetPlatform ‘TVOS’
[2019.10.24-18.59.14:851][ 0]LogTemp: Display: Module ‘LuminTargetPlatform’ loaded TargetPlatform ‘Lumin’
[2019.10.24-18.59.14:851][ 0]LogTemp: Display: Module ‘LuminTargetPlatform’ loaded TargetPlatform ‘LuminClient’
[2019.10.24-18.59.14:851][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2019.10.24-18.59.14:861][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2019.10.24-18.59.14:913][ 0]LogShaderCompilers: Guid format shader working directory is 33 characters bigger than the processId version (…/…/…/Engine/Intermediate/Shaders/WorkingDirectory/72/).
[2019.10.24-18.59.14:913][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/ChanK/AppData/Local/Temp/UnrealShaderWorkingDir/569177A84BC918952E749A949FA47803/’.
[2019.10.24-18.59.14:916][ 0]LogXGEController: Cleaning working directory: C:/Users/ChanK/AppData/Local/Temp/UnrealXGEWorkingDir/
[2019.10.24-18.59.14:974][ 0]LogShaderCompilers: Display: Using XGE Shader Compiler (Interception Interface).
[2019.10.24-18.59.17:545][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2019.10.24-18.59.17:545][ 0]LogDerivedDataCache: Display: Starting with empty Boot cache
[2019.10.24-18.59.17:546][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2019.10.24-18.59.17:546][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2019.10.24-18.59.17:546][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file …/…/…/Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2019.10.24-18.59.17:546][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
[2019.10.24-18.59.17:546][ 0]LogDerivedDataCache: Using Local data cache path …/…/…/Engine/DerivedDataCache: Writable
[2019.10.24-18.59.17:546][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2019.10.24-18.59.17:546][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2019.10.24-18.59.17:560][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2019.10.24-18.59.18:604][ 0]LogSlate: Using FreeType 2.6.0
[2019.10.24-18.59.18:669][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2019.10.24-18.59.19:937][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up
[2019.10.24-18.59.20:288][ 0]LogInit: Selected Device Profile: [Windows]
[2019.10.24-18.59.22:791][ 0]LogMaterial: Display: Missing cached shader map for material MatineeCam_mat, compiling.
[2019.10.24-18.59.22:887][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2019.10.24-18.59.22:887][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2019.10.24-18.59.22:887][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2019.10.24-18.59.22:887][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2019.10.24-18.59.22:887][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2019.10.24-18.59.25:203][ 0]LogNetVersion: 1.0.0, NetCL: 0, EngineNetVer: 11, GameNetVer: 0 (Checksum: 2666482914)
[2019.10.24-18.59.25:754][ 0]LogMaterial: Display: Missing cached shader map for material HelpActorMaterial, compiling.
[2019.10.24-18.59.27:222][ 0]LogMaterial: Display: Missing cached shader map for material M_ChromeBall, compiling.
[2019.10.24-18.59.27:675][ 0]LogMaterial: Display: Missing cached shader map for material DefaultTextMaterialOpaque, compiling.
[2019.10.24-18.59.27:854][ 0]LogMaterial: Display: Missing cached shader map for material BaseFlattenMaterial, compiling.
[2019.10.24-18.59.27:924][ 0]LogMaterial: Display: Missing cached shader map for material Xray, compiling.
[2019.10.24-18.59.27:940][ 0]LogMaterial: Display: Missing cached shader map for material Main, compiling.
[2019.10.24-18.59.28:023][ 0]LogMaterial: Display: Missing cached shader map for material Widget3DPassThrough, compiling.
[2019.10.24-18.59.28:035][ 0]LogMaterial: Display: Missing cached shader map for material Widget3DPassThrough, compiling.
[2019.10.24-18.59.28:052][ 0]LogMaterial: Display: Missing cached shader map for material Widget3DPassThrough, compiling.
[2019.10.24-18.59.28:061][ 0]LogMaterial: Display: Missing cached shader map for material Widget3DPassThrough, compiling.
[2019.10.24-18.59.28:069][ 0]LogMaterial: Display: Missing cached shader map for material Widget3DPassThrough, compiling.
[2019.10.24-18.59.28:080][ 0]LogMaterial: Display: Missing cached shader map for material Widget3DPassThrough, compiling.
[2019.10.24-18.59.28:096][ 0]LogMaterial: Display: Missing cached shader map for material TranslucentTransformGizmoMaterial, compiling.
[2019.10.24-18.59.28:110][ 0]LogMaterial: Display: Missing cached shader map for material TransformGizmoMaterial, compiling.
[2019.10.24-18.59.28:216][ 0]LogMaterial: Display: Missing cached shader map for material WireframeMaterial, compiling. Is special engine material.
[2019.10.24-18.59.28:397][ 0]LogMaterial: Display: Missing cached shader map for material CineMat, compiling.
[2019.10.24-18.59.28:580][ 0]LogMaterial: Display: Missing cached shader map for material M_SimpleOpaque, compiling.
[2019.10.24-18.59.28:666][ 0]LogMaterial: Display: Missing cached shader map for material M_SimpleTranslucent, compiling.
[2019.10.24-18.59.28:812][ 0]LogMaterial: Display: Missing cached shader map for material M_VolumeRenderSphereTracePP, compiling.
[2019.10.24-18.59.29:470][ 0]LogMaterial: Display: Missing cached shader map for material SkySphereMaterial, compiling.
[2019.10.24-18.59.29:529][ 0]LogMaterial: Display: Missing cached shader map for material FloorPlaneMaterial, compiling.
[2019.10.24-18.59.29:744][ 0]LogMaterial: Display: Missing cached shader map for material LandscapeGizmo_Mat, compiling.
[2019.10.24-18.59.29:761][ 0]LogMaterial: Display: Missing cached shader map for material LandscapeGizmoHeight_Mat, compiling.
[2019.10.24-18.59.29:842][ 0]LogMaterial: Display: Missing cached shader map for material SplineEditorMeshMat, compiling.
[2019.10.24-18.59.29:925][ 0]LogPackageLocalizationCache: Processed 12 localized package path(s) for 1 prioritized culture(s) in 0.047923 seconds
[2019.10.24-18.59.29:931][ 0]LogUObjectArray: 44290 objects as part of root set at end of initial load.
[2019.10.24-18.59.29:931][ 0]LogUObjectAllocator: 7701536 out of 0 bytes used by permanent object pool.
[2019.10.24-18.59.29:931][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2019.10.24-18.59.48:173][ 0]LogMaterial: Display: Missing cached shader map for material DefaultSpriteMaterial, compiling.
[2019.10.24-18.59.48:184][ 0]LogMaterial: Display: Missing cached shader map for material DefaultSpriteMaterial, compiling.
[2019.10.24-18.59.48:664][ 0]LogMaterial: Display: Missing cached shader map for material BaseColor, compiling.
[2019.10.24-18.59.48:672][ 0]LogMaterial: Display: Missing cached shader map for material CustomDepth, compiling.
[2019.10.24-18.59.48:692][ 0]LogMaterial: Display: Missing cached shader map for material CustomStencil, compiling.
[2019.10.24-18.59.48:701][ 0]LogMaterial: Display: Missing cached shader map for material FinalImage, compiling.
[2019.10.24-18.59.48:710][ 0]LogMaterial: Display: Missing cached shader map for material LightingModel, compiling.
[2019.10.24-18.59.48:719][ 0]LogMaterial: Display: Missing cached shader map for material MaterialAO, compiling.
[2019.10.24-18.59.48:728][ 0]LogMaterial: Display: Missing cached shader map for material Metallic, compiling.
[2019.10.24-18.59.48:737][ 0]LogMaterial: Display: Missing cached shader map for material Opacity, compiling.
[2019.10.24-18.59.48:746][ 0]LogMaterial: Display: Missing cached shader map for material Roughness, compiling.
[2019.10.24-18.59.48:755][ 0]LogMaterial: Display: Missing cached shader map for material SceneColor, compiling.
[2019.10.24-18.59.48:764][ 0]LogMaterial: Display: Missing cached shader map for material SceneDepth, compiling.
[2019.10.24-18.59.48:772][ 0]LogMaterial: Display: Missing cached shader map for material SeparateTranslucencyRGB, compiling.
[2019.10.24-18.59.48:781][ 0]LogMaterial: Display: Missing cached shader map for material SeparateTranslucencyA, compiling.
[2019.10.24-18.59.48:790][ 0]LogMaterial: Display: Missing cached shader map for material Specular, compiling.
[2019.10.24-18.59.48:798][ 0]LogMaterial: Display: Missing cached shader map for material SubsurfaceColor, compiling.
[2019.10.24-18.59.48:808][ 0]LogMaterial: Display: Missing cached shader map for material WorldNormal, compiling.
[2019.10.24-18.59.48:820][ 0]LogMaterial: Display: Missing cached shader map for material AmbientOcclusion, compiling.
[2019.10.24-18.59.48:835][ 0]LogMaterial: Display: Missing cached shader map for material CustomDepthWorldUnits, compiling.
[2019.10.24-18.59.48:845][ 0]LogMaterial: Display: Missing cached shader map for material SceneDepthWorldUnits, compiling.
[2019.10.24-18.59.48:855][ 0]LogMaterial: Display: Missing cached shader map for material Velocity, compiling.
[2019.10.24-18.59.48:864][ 0]LogMaterial: Display: Missing cached shader map for material PreTonemapHDRColor, compiling.
[2019.10.24-18.59.48:872][ 0]LogMaterial: Display: Missing cached shader map for material PostTonemapHDRColor, compiling.
[2019.10.24-18.59.48:947][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2019.10.24-18.59.48:951][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2019.10.24-18.59.48:972][ 0]LogMaterial: Display: Missing cached shader map for material DefaultMaterial, compiling.
[2019.10.24-18.59.49:137][ 0]SourceControl: Source control is disabled
[2019.10.24-18.59.49:137][ 0]SourceControl: Source control is disabled
[2019.10.24-18.59.49:140][ 0]SourceControl: Source control is disabled
[2019.10.24-18.59.49:143][ 0]SourceControl: Source control is disabled
[2019.10.24-18.59.49:876][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2019.10.24-18.59.50:004][ 0]LogOcInput: OculusInput pre-init called
[2019.10.24-18.59.50:011][ 0]LogWindows: Failed to load ‘OVRPlugin.dll’ (GetLastError=126)
[2019.10.24-18.59.50:011][ 0]LogWindows: File ‘OVRPlugin.dll’ does not exist
[2019.10.24-18.59.50:325][ 0]LogMaterial: Display: Missing cached shader map for material HighResScreenshot, compiling.
[2019.10.24-18.59.50:340][ 0]LogMaterial: Display: Missing cached shader map for material HighResScreenshotMask, compiling.
[2019.10.24-18.59.50:357][ 0]LogMaterial: Display: Missing cached shader map for material HighResScreenshotCaptureRegion, compiling.
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: FAILED: TestVectorNormalize_InvSqrtEst
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: Bad(2.000000): (0.500000 -0.500000 0.500000 -0.500000) (1.000000 -1.000000 1.000000 -1.000000)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: Bad(1.000012): (1.000000 0.000000 0.000000 0.000000) (0.000004 -0.000005 0.000011 0.000000)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: Bad(1.000012): (1.000000 -0.000011 0.000021 0.000000) (0.000004 -0.000005 0.000011 0.000000)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: Bad(1.589977): (0.317999 -0.423999 0.847998 0.000000) (0.000004 -0.000005 0.000011 0.000000)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: Bad(1.000000): (1.000000 0.000000 0.000000 0.000000) (-0.000000 0.000000 -0.000000 0.000000)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: Bad(1.000000): (1.000000 0.000000 0.000000 0.000000) (-0.000000 0.000000 -0.000000 0.000000)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: Bad(1.589997): (-0.317999 0.423999 -0.847998 0.000000) (-0.000000 0.000000 -0.000000 0.000000)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: Bad(1.000000): (1.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: Bad(1.000000): (1.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: Bad(1.732051): (0.577350 0.577350 0.577350 0.000000) (0.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 1.000000 0.000000 0.000000) (0.000000 -0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 1.000000 0.000000 0.000000) (0.000000 -0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: Bad(1.589997): (0.317999 -0.423999 0.847998 0.000000) (0.000000 -0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 1.000000 0.000000 0.000000) (-0.000000 0.000000 -0.000000 0.000000)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 1.000000 0.000000 0.000000) (-0.000000 0.000000 -0.000000 0.000000)
[2019.10.24-18.59.50:375][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.589997): (-0.317999 0.423999 -0.847998 0.000000) (-0.000000 0.000000 -0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 1.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 1.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.732051): (0.577350 0.577350 0.577350 0.000000) (0.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 1.000000 0.000000) (0.000000 -0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 1.000000 0.000000) (0.000000 -0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.589997): (0.317999 -0.423999 0.847998 0.000000) (0.000000 -0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 1.000000 0.000000) (-0.000000 0.000000 -0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 1.000000 0.000000) (-0.000000 0.000000 -0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.589997): (-0.317999 0.423999 -0.847998 0.000000) (-0.000000 0.000000 -0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 1.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 1.000000 0.000000) (0.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.732051): (0.577350 0.577350 0.577350 0.000000) (0.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (1.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (1.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (1.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (0.000000 1.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (0.000000 1.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (0.000000 1.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 1.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 1.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 1.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (-1.000000 -0.000000 -0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (-1.000000 -0.000000 -0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (-1.000000 -0.000000 -0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (1.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (1.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:376][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (1.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (0.000000 1.000000 0.000000 0.000000)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (0.000000 1.000000 0.000000 0.000000)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (0.000000 1.000000 0.000000 0.000000)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 1.000000 0.000000)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 1.000000 0.000000)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 1.000000 0.000000)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (-1.000000 -0.000000 -0.000000 0.000000)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (-1.000000 -0.000000 -0.000000 0.000000)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (-1.000000 -0.000000 -0.000000 0.000000)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (1.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (1.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (1.000000 0.000000 0.000000 0.000000)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: FAILED: FindBetween: Old A->B
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (0.000000 1.000000 0.000000 0.000000)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (normal)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (0.000000 1.000000 0.000000 0.000000)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: FAILED: FindBetween: New A->B (vector)
[2019.10.24-18.59.50:377][ 0]LogUnrealMathTest: Bad(1.000000): (0.000000 0.000000 0.000000 0.000000) (0.000000 1.000000 0.000000 0.000000)
[201 (post truncated)