Okay Epic - Listen
I saw this and the presenter looked very uneasy with the controller when he towards end was using the VirtualCameraGameMode Design Visualization Using UE 4.23 | SIGGRAPH 2019 | Unreal Engine https://www.youtube.com/watch?v=6IKGwM0Yj-0&t=854s
Here are 2 comments/suggestions that would have definitely aided him in presenting with more confidence, and would aid us in using it:
- give the controller icon a start pointer so you can see and control where ios screen direction will begin. Currently there is no way to control this once it starts on ios device.
- put an on screen rotate control option (either a Right thumb-rotate to complement the Left-thumb navigation) or a true touchscreen rotate (like Fortnite, Roblox on iPad), so that VR rotation can also be augmented by screen-controlled rotation.
He looked like he was relieved that he got through it and could end it.
That’s how I feel using it as well…I feel like, “Come on, please work, please…”
THX!