I just enabled Virtual Texturing on all landscape textures.
Results:
- GPU memory consumption is 300MB less.
- FPS went slightly down. (~0.5ms)
- Shader viewer reports that near landscape is more complex. It went from red to purple in the surrounding areas.
Edit:
It is intended that 4.23 creates a folder named “DerivedDataCache” inside the project folder? Think that should go into the AppData folder.