Unreal Engine 4.23 Preview

I just enabled Virtual Texturing on all landscape textures.
Results:

  • GPU memory consumption is 300MB less.
  • FPS went slightly down. (~0.5ms)
  • Shader viewer reports that near landscape is more complex. It went from red to purple in the surrounding areas.

Edit:
It is intended that 4.23 creates a folder named “DerivedDataCache” inside the project folder? Think that should go into the AppData folder.