Unreal Engine 4.22 Released!

Well, I’m getting increasingly confused by this. I received an e-mail reply to my report saying that this couldn’t be reproduced and asking for a sample project. I sent one in, but haven’t heard back after a week.

The issue is very apparent when being deliberately reproduced, and I’ve tested it on several machines, so I’m not sure where to go next. All of the issues created regarding this issue have been closed as duplicates, but there’s nothing to indicate what they’re duplicates of. One even cites a “fix” commit, but the contents of that commit are completely unrelated.


Using the “Visualize Material Diffuse” lightmass setting also demonstrates the problem – the world aligned version is just black.


Is there a workaround for this problem that I’m unaware of (other than not using any “Texture Object” nodes at all)?