Rapid_Wirehead:
Probably , the best release for last 2 years,
There are some significant performance improovements I can really see.
for people who has unknown UE4 crashes related to GPU, i had that nightmare last year & solved it by removing RAM sticks -> cleaned with alcohol & installed back…
After that procedure, everything has gone back to normal as it should. RAM sticks are sometimes oxidizing & getting dirty at contact points inside slots & this is causing some kind of electricity loss. RAM stick is very sensitive peace of hardware and whole computer system stands on it, so little failure can produce insane errors pointing to anywhere.
My issue was, that UE4 was freezing, throwing GPU or RHI errors, freezing with material or particle editor open, even adding new terrain material layer . So, i have found that in most cases UE4 crashes when you have some faulty RAM installed in your PC & then Epic Games programmers are getting crazy to find bug which doesn’t exist & developers are sending non existing bug reports. LOL
In terms of performance yes but in terms of stability and bugs no probably the worse, most people would rather the stability mate, can’t just pin the engine crashing from peoples hardware when previous versions have work fine lol.