Not particularly, but I have performance issues and baked lighting issues (4.21.2 Oculus branch project + GPULightmass converted to stock 4.22p3). Btw, Oculus github just got 4.22p3 + 1.35 integration. Might want to see how it works there.
Not particularly, but I have performance issues and baked lighting issues (4.21.2 Oculus branch project + GPULightmass converted to stock 4.22p3). Btw, Oculus github just got 4.22p3 + 1.35 integration. Might want to see how it works there.