Hello spacegojira,
I do believe that Mellnik is correct and the loading time is likely related to the shaders. This same behavior occurs in 4.20 the first time you disable Allow Static Lighting. After doing this the first time and letting it complete, the shaders are compiled and stored so doing this again should not result in a simulated freeze such as this. If you continue to encounter the issue, please report this issue to us through a Bug Submission with as many details as you can to reproduce this, as I am currently seeing no delay after doing this the first time.
Hello EXpMiNi,
I do not believe that we have seen this issue. Can you please enter a Bug Submission for this issue? Please be sure to provide your OSX version and your display hardware information as well as anything else that seems useful.
Hello iamjohngalt1975,
As with the report above, I do not believe we’ve seen any issues such as this internally. Can you please enter a Bug Submission with a clear reproduction case on how to reproduce what you’re experiencing?