Is anyone else having issues with multiplayer on the Oculus Rift CV1 in 4.19.x? Whenever we use the Oculus on a client machine, it will hang with a black screen on the HMD for 30 seconds before rendering the level, blocking on a ovrp_WaitToBeginFrame(). Bug report already submitted, just curious if anyone else is affected. It was working well in 4.15.3, I don’t know if it’s a new regression from 4.19 or from earlier versions.