Unreal Engine 4.18 Preview

[=“, post:199, topic:100191”]

I can’t seem to find the unified XR(AR) classes/nodes/actors in p4. They talk about “passthrough cameras”, “camera control” and “synching” in the first post.
I take it the idea is not to use the ARKit/ARCore clases but some kind of platform independent wrapper, where are they or what are they called?
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I’d still like an answer to this.