[=“Yanko Yankov”]
Could someone take a look at this bug report which I mistakenly filed under “Rendering” instead of “Bug Reports”. Not sure how to move it over. TL;DR: Setting “Cast shadow as masked” on a material will cause Lightmass to crash when trying to build lighting.
Crash still occurs in 4.18 Preview 3.
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Hi Yanko. The lightmass crash you mentioned has been fixed. The fix should be available in the latest preview. Thanks