[=“Shin_ji, post:#Post:0x000055984cf208c0, topic:100191”]
Just a small heads up. Trying to figure out ARKit in 4.18 continues.
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Any update on how to get ARKit working properly with 4.18 preview 3? I’ve tried to follow several tutorials including ones for 4.17 and the forum post here: https://forums.unrealengine.com/development-discussion/ios-development/1358295-arkit-4-18-preview-1-official-ios-11-and-xcode-9-camera-feed-/page2
It seems like the API is still in flux and certain functions like ARLine Trace from Screen Point have come and gone at some point. The image attached is the flow I’m trying to use and it is kind of working but feels like the placing of objects doesn’t always anchor to the plane properly.
Also any idea when 4.18 and ARKit specifically is going to be fully released and ready for prime time?