Greetings, I am using the latest version of Unreal Engine 4.18. I have built a very detailed map. I am simply trying to launch my game on HTML5. Everything seems to load fine, until the very end. Here is what I am seeing in my logfile:
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(-1806303422) SRandInit(-1806303422).
LogInit: Read version file with build ID ‘3709383’
LogInit: Overriding engine version to CL 3709383, compatible CL 3709383
LogInit: Registered custom module enumerator with build ID ‘3709383’
LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.154338
LogD3D11RHI: Aftermath initialized
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3709383).
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleARKit
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Plugin shader directory …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
LogPluginManager: Mapping shader source directory …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: Build: ++UE4+Release-4.18-CL-3709383
LogInit: Engine Version: 4.18.0-3709383+++UE4+Release-4.18
LogInit: Compatible Engine Version: 4.18.0-3709383+++UE4+Release-4.18
LogInit: Net CL: 3709383
LogDevObjectVersion: Number of dev versions registered: 16
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 20
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 30
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 20
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 12
LogInit: Compiled (64-bit): Oct 20 2017 10:39:19
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.18
LogInit: Command line:
LogInit: Base directory: C:/Program Files/Epic Games/UE_4.18/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: ALIENWARE
LogInit: User: Admin
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =2.728095 MHz
LogMemory: Memory total: Physical=31.9GB (32GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 274.63 MB used, 274.63 MB peak
LogMemory: Process Virtual Memory: 276.62 MB used, 276.62 MB peak
LogMemory: Physical Memory: 5101.77 MB used, 27589.26 MB free, 32691.03 MB total
LogMemory: Virtual Memory: 632.08 MB used, 27589.26 MB free, 8388608.00 MB total
LogInit: Using OS detected language (en-US).
LogInit: Using OS detected locale (en-US).
LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so the ‘en’ localization will be used.
LogWindows: Failed to load ‘shcore.dll’ (GetLastError=126)
LogWindows: File ‘shcore.dll’ does not exist
LogInit: Setting process to DPI aware
LogWindows: Failed to load ‘shcore.dll’ (GetLastError=126)
LogWindows: File ‘shcore.dll’ does not exist
LogInit: Setting process to DPI aware
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 780M’ (Feature Level 11_0)
LogD3D11RHI: 4026/0/16089 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x119f (for the marketing name, search the web for “GPU Device Id”)
LogWindows: EnumDisplayDevices:
LogWindows: 0. ‘NVIDIA GeForce GTX 780M’ (P:1 D:1)
LogWindows: 1. ‘NVIDIA GeForce GTX 780M’ (P:0 D:1)
LogWindows: 2. ‘NVIDIA GeForce GTX 780M’ (P:0 D:0)
LogWindows: 3. ‘NVIDIA GeForce GTX 780M’ (P:0 D:0)
LogWindows: 4. ‘RDPDD Chained DD’ (P:0 D:0)
LogWindows: 5. ‘RDP Encoder Mirror Driver’ (P:0 D:0)
LogWindows: 6. ‘RDP Reflector Display Driver’ (P:0 D:0)
LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:4
LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 780M
LogD3D11RHI: Driver Version: 376.33 (internal:21.21.13.7633, unified:376.33)
LogD3D11RHI: Driver Date: 12-11-2016
LogRHI: Texture pool is 2818 MB (70% of 4026 MB)
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
LogShaderCompilers: Guid format shader working directory is -25 characters bigger than the processId version (…/…/…/…/…/…/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Intermediate/Shaders/WorkingDirectory/9768/).
LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Admin/AppData/Local/Temp/UnrealShaderWorkingDir/E46429E94A5339259110D5AB8CD7E43E/’.
LogShaderCompilers: Display: Using Local Shader Compiler.
LogTemp: Display: Loaded TP AllDesktopTargetPlatform
LogTemp: Display: Loaded TP MacClientTargetPlatform
LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
LogTemp: Display: Loaded TP MacServerTargetPlatform
LogTemp: Display: Loaded TP MacTargetPlatform
LogTemp: Display: Loaded TP WindowsClientTargetPlatform
LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp: Display: Loaded TP WindowsServerTargetPlatform
LogTemp: Display: Loaded TP WindowsTargetPlatform
LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
LogTemp: Display: Loaded TP Android_ATCTargetPlatform
LogTemp: Display: Loaded TP Android_DXTTargetPlatform
LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
LogTemp: Display: Loaded TP Android_MultiTargetPlatform
LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP HTML5TargetPlatform
LogTemp: Display: Loaded TP IOSTargetPlatform
LogTemp: Display: Loaded TP TVOSTargetPlatform
LogTemp: Display: Loaded TP LinuxClientTargetPlatform
LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp: Display: Loaded TP LinuxServerTargetPlatform
LogTemp: Display: Loaded TP LinuxTargetPlatform
LogTargetPlatformManager: Display: Building Assets For Windows
LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.07s 78MB C:/Users/Admin/AppData/Local/UnrealEngine/4.18/DerivedDataCache/Boot.ddc.
LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Admin/AppData/Local/UnrealEngine/4.18/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/Admin/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogMaterial: Verifying Global Shaders for PCD3D_SM5
LogSlate: Using Freetype 2.6.0
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogInit: Selected Device Profile: [Windows]
LogSimplygon: Simplygon DLL not present - disabling.
LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: No automatic skeletal mesh reduction module available
LogMeshReduction: No automatic mesh merging module available
LogMeshMerging: No automatic mesh merging module available
LogNetVersion: Jbuilding , NetCL: 3709383, EngineNetVer: 2, GameNetVer: 0 (Checksum: 3882290453)
LogAssetRegistry: FAssetRegistry took 0.0234 seconds to start up
LogPackageLocalizationCache: Processed 7 localized package path(s) for 2 prioritized culture(s) in 0.185452 seconds
LogUObjectArray: 35900 objects as part of root set at end of initial load.
LogUObjectAllocator: 7372016 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogMaterial: Uniform references updated for custom material expression Custom.
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogOcInput: OculusInput pre-init called
LogEngine: Initializing Engine…
LogHMD: Failed to initialize OpenVR with code 110
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
LogAIModule: Creating AISystem for world Untitled
LogInit: XAudio2 using ‘Speakers (Realtek High Definition Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 0.13s 78MB C:/Users/Admin/AppData/Local/UnrealEngine/4.18/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogEngineSessionManager: EngineSessionManager initialized
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
LogCook: Display: Mobile HDR setting 1
LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
LogFileCache: Scanning file cache for directory ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Content/’ took 0.02s
SourceControl: Source control is disabled
Cmd: MAP LOAD FILE=“…/…/…/…/…/…/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Content/ThirdPersonBP/Maps/Jbuilding_Website_Draft.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogLinker: Warning: Can’t find file ‘/Game/Movies/Trailer_Video_Mat’
LogLinker: Warning: Can’t find file for asset ‘/Game/Movies/Trailer_Video_Mat’ while loading …/…/…/…/…/…/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Content/Jbuilding_Models/Url.uasset.
LoadErrors: Error: /Game/Jbuilding_Models/Url : Can’t find file for asset. /Game/Movies/Trailer_Video_Mat
LogLinker: Warning: Can’t find file ‘/Game/Movies/Trailer_Video_Mat’
LogLinker: Warning: Can’t find file for asset ‘/Game/Movies/Trailer_Video_Mat’ while loading …/…/…/…/…/…/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Content/Jbuilding_Models/Url.uasset.
LoadErrors: Error: /Game/Jbuilding_Models/Url : Can’t find file for asset. /Game/Movies/Trailer_Video_Mat
LogLinker: Warning: Can’t find file ‘/Game/Movies/Trailer_Video_Mat’
LogLinker: Warning: Can’t find file for asset ‘/Game/Movies/Trailer_Video_Mat’ while loading …/…/…/…/…/…/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Content/ThirdPersonBP/Maps/Jbuilding_Website_Draft.umap.
LoadErrors: Error: /Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft : Can’t find file for asset. /Game/Movies/Trailer_Video_Mat
LogLinker: Warning: Can’t find file ‘/Game/Movies/Trailer_Video_Mat’
LogLinker: Warning: Can’t find file for asset ‘/Game/Movies/Trailer_Video_Mat’ while loading …/…/…/…/…/…/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Content/ThirdPersonBP/Maps/Jbuilding_Website_Draft.umap.
LoadErrors: Error: /Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft : Can’t find file for asset. /Game/Movies/Trailer_Video_Mat
LogLinker: Warning: Can’t find file ‘/Game/Movies/Trailer_Video_Mat’
LoadErrors: Failed to load /Game/Movies/Trailer_Video_Mat.Trailer_Video_Mat Referenced by StaticMeshComponent0
LogLinker: Warning: Can’t find file for asset ‘/Game/Movies/Trailer_Video_Mat’ while loading …/…/…/…/…/…/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Content/ThirdPersonBP/Maps/Jbuilding_Website_Draft.umap.
LoadErrors: Failed to load /Game/Movies/Trailer_Video_Mat.Trailer_Video_Mat Referenced by StaticMeshComponent0
LoadErrors: Error: /Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft : Can’t find file for asset. /Game/Movies/Trailer_Video_Mat
LogMaterial: Missing cached shader map for material Royal_Family_Video_Mat, compiling.
LogMaterial: Warning: C:\Users\Admin\Documents\Unreal Projects\MyProject3 4.18\Content\Jbuilding_Models\Royal_Family_Video_Mat.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
LogMaterial: (Node TextureSample) Operation not supported on an external texture
LogMaterial: (Node TextureSample) TextureSample> Sampler type is Color, should be External for /Game/Jbuilding_Models/Royal_Family_Video.Royal_Family_Video
LogMaterial: Missing cached shader map for material Min_Farr_Video_Mat, compiling.
LogMaterial: Warning: C:\Users\Admin\Documents\Unreal Projects\MyProject3 4.18\Content\Movies\Min_Farr_Video_Mat.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
LogMaterial: (Node TextureSample) Operation not supported on an external texture
LogMaterial: (Node TextureSample) TextureSample> Sampler type is Color, should be External for /Game/Movies/Min_Farr_Video.Min_Farr_Video
LogMaterial: Missing cached shader map for material Extended_Trailer_M, compiling.
LogMaterial: Warning: C:\Users\Admin\Documents\Unreal Projects\MyProject3 4.18\Content\Movies\Extended_Trailer_M.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
LogMaterial: (Node TextureSample) Operation not supported on an external texture
LogMaterial: (Node TextureSample) TextureSample> Sampler type is Color, should be External for /Game/Movies/Extended_trailer_Video.Extended_trailer_Video
LogAIModule: Creating AISystem for world Jbuilding_Website_Draft
LogMaterial: Warning: Material /Game/StarterContent/Materials/M_Glass.M_Glass needed to have new flag set bUsedWithSkeletalMesh !
LogMaterial: Missing cached shader map for material M_Glass, compiling.
MapCheck: Warning: M_Glass Material /Game/StarterContent/Materials/M_Glass.M_Glass was missing the usage flag bUsedWithSkeletalMesh. If the material asset is not re-saved, it may not render correctly when run outside the editor. Fix
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 1 Warning(s), took 68.441ms to complete.
LogFileHelpers: Loading map ‘Jbuilding_Website_Draft’ took 89.662
LogCollectionManager: Loaded 1 collections in 0.006507 seconds
LogFileCache: Scanning file cache for directory ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Content/Developers/Admin/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Content/Collections/’ took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000002 seconds
LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds
LogContentBrowser: Native class hierarchy populated in 0.0073 seconds. Added 2363 classes and 519 folders.
LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0003 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0002 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0002 seconds. Added 1 classes and 2 folders.
LogSlate: Took 0.000130 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
LogSlate: Took 0.000111 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
LogRenderer: Reallocating scene render targets to support 1208x576 Format 10 NumSamples 1 (Frame:1).
LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0004 seconds. Added 1 classes and 2 folders.
LogLoad: (Engine Initialization) Total time: 104.85 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
LoadErrors: Warning: CreateExport: Failed to load Outer for resource ‘AssetImportData’: MediaSoundWave /Game/Jbuilding_Models/Royal_Family_Sound.Royal_Family_Sound
LoadErrors: Warning: CreateExport: Failed to load Outer for resource ‘AssetImportData’: MediaSoundWave /Game/Movies/Extended_Trailer_sound.Extended_Trailer_sound
LoadErrors: Warning: CreateExport: Failed to load Outer for resource ‘AssetImportData’: MediaSoundWave /Game/Movies/Min_Farr_Sound.Min_Farr_Sound
LogContentStreaming: Texture pool size now 1000 MB
LogSlate: Took 0.000249 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
LogAssetRegistry: Asset discovery search completed in 98.8402 seconds
LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000007 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 1 collections in 0.000070 seconds (updated 0 objects)
LogTemp: Repeating last play command: Selected Viewport
LogBlueprintUserMessages: Early PlayInEditor Detection: Level ‘/Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft.Jbuilding_Website_Draft:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft.Jbuilding_Website_Draft:PersistentLevel.Jbuilding_Website_Draft’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/Jbuilding_Website_Dra
ft.Jbuilding_Website_Draft_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft.Jbuilding_Website_Draft:PersistentLevel.Jbuilding_Website_Draft’
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: Jbuilding_Website_Draft (Oct 31, 2017, 11:47:50 AM)
LogPlayLevel: Creating play world package: /Game/ThirdPersonBP/Maps/UEDPIE_0_Jbuilding_Website_Draft
LogPlayLevel: PIE: StaticDuplicateObject took: (0.078626s)
LogAIModule: Creating AISystem for world Jbuilding_Website_Draft
LogPlayLevel: PIE: World Init took: (0.001082s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft.Jbuilding_Website_Draft to /Game/ThirdPersonBP/Maps/UEDPIE_0_Jbuilding_Website_Draft.Jbuilding_Website_Draft (0.080459s)
LogInit: XAudio2 using ‘Speakers (Realtek High Definition Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogLoad: Game class is ‘ThirdPersonGameMode_C’
LogWorld: Bringing World /Game/ThirdPersonBP/Maps/UEDPIE_0_Jbuilding_Website_Draft.Jbuilding_Website_Draft up for play (max tick rate 60) at 2017.10.31-15.47.50
LogWorld: Bringing up level for play took: 0.134069
LogContentBrowser: Native class hierarchy updated for ‘MovieSceneCapture’ in 0.0003 seconds. Added 11 classes and 0 folders.
PIE: Play in editor start time for /Game/ThirdPersonBP/Maps/UEDPIE_0_Jbuilding_Website_Draft 0.17
LogBlueprintUserMessages: Late PlayInEditor Detection: Level ‘/Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft.Jbuilding_Website_Draft:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft.Jbuilding_Website_Draft:PersistentLevel.Jbuilding_Website_Draft’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/Jbuilding_Website_Draf
t.Jbuilding_Website_Draft_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft.Jbuilding_Website_Draft:PersistentLevel.Jbuilding_Website_Draft’
LogBlueprintUserMessages: Early EndPlayMap Detection: Level ‘/Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft.Jbuilding_Website_Draft:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft.Jbuilding_Website_Draft:PersistentLevel.Jbuilding_Website_Draft’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft
.Jbuilding_Website_Draft_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft.Jbuilding_Website_Draft:PersistentLevel.Jbuilding_Website_Draft’
LogBlueprintUserMessages: Late EndPlayMap Detection: Level ‘/Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft.Jbuilding_Website_Draft:PersistentLevel’ has LevelScriptBlueprint ‘/Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft.Jbuilding_Website_Draft:PersistentLevel.Jbuilding_Website_Draft’ with GeneratedClass ‘/Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft.
Jbuilding_Website_Draft_C’ with ClassGeneratedBy ‘/Game/ThirdPersonBP/Maps/Jbuilding_Website_Draft.Jbuilding_Website_Draft:PersistentLevel.Jbuilding_Website_Draft’
LogPlayLevel: Launcher Device ID: HTML5@C:/Program Files/Nightly/firefox.exe
LogPlayLevel: PlayLevel: No blueprints needed recompiling
LogCook: Display: Creating asset registry
LogSlate: Took 0.000117 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
LogCook: Display: Cooked content cleared for platform AllDesktop
LogCook: Display: Unable to read previous cook inisettings for platform AllDesktop invalidating cook
LogCook: Display: Cooked content cleared for platform MacClient
LogCook: Display: Unable to read previous cook inisettings for platform MacClient invalidating cook
LogCook: Display: Cooked content cleared for platform MacNoEditor
LogCook: Display: Unable to read previous cook inisettings for platform MacNoEditor invalidating cook
LogCook: Display: Cooked content cleared for platform MacServer
LogCook: Display: Unable to read previous cook inisettings for platform MacServer invalidating cook
LogCook: Display: Cooked content cleared for platform Mac
LogCook: Display: Unable to read previous cook inisettings for platform Mac invalidating cook
LogCook: Display: Cooked content cleared for platform WindowsClient
LogCook: Display: Unable to read previous cook inisettings for platform WindowsClient invalidating cook
LogCook: Display: Cooked content cleared for platform WindowsNoEditor
LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
LogCook: Display: Cooked content cleared for platform WindowsServer
LogCook: Display: Unable to read previous cook inisettings for platform WindowsServer invalidating cook
LogCook: Display: Cooked content cleared for platform Windows
LogCook: Display: Unable to read previous cook inisettings for platform Windows invalidating cook
LogCook: Display: Cooked content cleared for platform Android_ASTC
LogCook: Display: Unable to read previous cook inisettings for platform Android_ASTC invalidating cook
LogCook: Display: Cooked content cleared for platform Android_ATC
LogCook: Display: Unable to read previous cook inisettings for platform Android_ATC invalidating cook
LogCook: Display: Cooked content cleared for platform Android_DXT
LogCook: Display: Unable to read previous cook inisettings for platform Android_DXT invalidating cook
LogCook: Display: Cooked content cleared for platform Android_ETC1
LogCook: Display: Unable to read previous cook inisettings for platform Android_ETC1 invalidating cook
LogCook: Display: Cooked content cleared for platform Android_ETC2
LogCook: Display: Unable to read previous cook inisettings for platform Android_ETC2 invalidating cook
LogCook: Display: Cooked content cleared for platform Android_Multi
LogCook: Display: Unable to read previous cook inisettings for platform Android_Multi invalidating cook
LogCook: Display: Cooked content cleared for platform Android_PVRTC
LogCook: Display: Unable to read previous cook inisettings for platform Android_PVRTC invalidating cook
LogCook: Display: Cooked content cleared for platform Android
LogCook: Display: Unable to read previous cook inisettings for platform Android invalidating cook
LogCook: Display: Cooked content cleared for platform HTML5
LogCook: Display: Unable to read previous cook inisettings for platform HTML5 invalidating cook
LogCook: Display: Cooked content cleared for platform IOS
LogCook: Display: Unable to read previous cook inisettings for platform IOS invalidating cook
LogCook: Display: Cooked content cleared for platform TVOS
LogCook: Display: Unable to read previous cook inisettings for platform TVOS invalidating cook
LogCook: Display: Cooked content cleared for platform LinuxClient
LogCook: Display: Unable to read previous cook inisettings for platform LinuxClient invalidating cook
LogCook: Display: Cooked content cleared for platform LinuxNoEditor
LogCook: Display: Unable to read previous cook inisettings for platform LinuxNoEditor invalidating cook
LogCook: Display: Cooked content cleared for platform LinuxServer
LogCook: Display: Unable to read previous cook inisettings for platform LinuxServer invalidating cook
LogCook: Display: Cooked content cleared for platform Linux
LogCook: Display: Unable to read previous cook inisettings for platform Linux invalidating cook
LogCook: Display: Sandbox cleanup took 2.072 seconds for platforms AllDesktop MacClient MacNoEditor MacServer Mac WindowsClient WindowsNoEditor WindowsServer Windows Android_ASTC Android_ATC Android_DXT Android_ETC1 Android_ETC2 Android_Multi Android_PVRTC Android HTML5 IOS TVOS LinuxClient LinuxNoEditor LinuxServer Linux iterative false
LogMaterial: Verifying Global Shaders for GLSL_ES2_WEBGL
LogMaterial: Missing cached shader map for material Royal_Family_Video_Mat, compiling.
LogMaterial: Warning: C:\Users\Admin\Documents\Unreal Projects\MyProject3 4.18\Content\Jbuilding_Models\Royal_Family_Video_Mat.uasset: Failed to compile Material for platform GLSL_ES2_WEBGL, Default Material will be used in game.
LogMaterial: (Node TextureSample) Operation not supported on an external texture
LogMaterial: (Node TextureSample) TextureSample> Sampler type is Color, should be External for /Game/Jbuilding_Models/Royal_Family_Video.Royal_Family_Video
LogMaterial: Missing cached shader map for material M_Glass, compiling.
LogCook: Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset
LogSavePackage: Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved.
LogContentBrowser: Native class hierarchy updated for ‘BlueprintNativeCodeGen’ in 0.0003 seconds. Added 0 classes and 0 folders.
LogCook: Display: Cooking /Engine/EditorResources/S_Actor → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_Actor.uasset
LogSavePackage: Save=0.77ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_Actor.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_Actor.uasset
LogCook: Display: Cooking /Engine/EditorResources/S_ExpoHeightFog → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_ExpoHeightFog.uasset
LogSavePackage: Save=0.48ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_ExpoHeightFog.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_ExpoHeightFog.uasset
LogCook: Display: Cooking /Engine/EditorResources/S_ReflActorIcon → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_ReflActorIcon.uasset
LogSavePackage: Save=0.47ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_ReflActorIcon.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_ReflActorIcon.uasset
LogCook: Display: Cooking /Engine/EditorMeshes/MatineeCam_SM → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/MatineeCam_SM.uasset
LogSavePackage: Save=1.60ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/MatineeCam_SM.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/MatineeCam_SM.uasset
LogCook: Display: Cooking /Engine/EditorMaterials/MatineeCam_mat → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/MatineeCam_mat.uasset
LogSavePackage: Save=5.39ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/MatineeCam_mat.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/MatineeCam_mat.uasset
LogCook: Display: Cooking /Engine/EditorResources/MatineeCam_D → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/MatineeCam_D.uasset
LogSavePackage: Save=0.48ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/MatineeCam_D.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/MatineeCam_D.uasset
LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
LogSavePackage: Save=0.49ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
LogSavePackage: Save=0.87ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
LogCook: Display: Cooking /Engine/EngineMaterials/WorldGridMaterial → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
LogSavePackage: Save=25.53ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/WorldGridMaterial.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
LogCook: Display: Cooking /Engine/EngineMeshes/Cube → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMeshes/Cube.uasset
LogSavePackage: Save=0.85ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMeshes/Cube.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMeshes/Cube.uasset
LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
LogSavePackage: Save=0.84ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
LogSavePackage: Save=0.56ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
LogSavePackage: Save=0.42ms
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LogSavePackage: Save=0.58ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/SceneManager.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/SceneManager.uasset
LogCook: Display: Cooking /Engine/EditorResources/S_NavP → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_NavP.uasset
LogSavePackage: Save=0.57ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_NavP.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_NavP.uasset
LogCook: Display: Cooking /Engine/EditorResources/Bad → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/Bad.uasset
LogSavePackage: Save=0.43ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/Bad.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/Bad.uasset
LogCook: Display: Cooking /Engine/EditorResources/AI/S_NavLink → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/AI/S_NavLink.uasset
LogSavePackage: Save=0.46ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/AI/S_NavLink.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/AI/S_NavLink.uasset
LogCook: Display: Cooking /Engine/EditorResources/S_Note → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_Note.uasset
LogSavePackage: Save=0.71ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_Note.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_Note.uasset
LogCook: Display: Cooking /Engine/EditorResources/S_Player → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_Player.uasset
LogSavePackage: Save=0.60ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_Player.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_Player.uasset
LogMaterial: Missing cached shader map for material Min_Farr_Video_Mat, compiling.
LogMaterial: Warning: C:\Users\Admin\Documents\Unreal Projects\MyProject3 4.18\Content\Movies\Min_Farr_Video_Mat.uasset: Failed to compile Material for platform GLSL_ES2_WEBGL, Default Material will be used in game.
LogMaterial: (Node TextureSample) Operation not supported on an external texture
LogMaterial: (Node TextureSample) TextureSample> Sampler type is Color, should be External for /Game/Movies/Min_Farr_Video.Min_Farr_Video
LogCook: Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
LogSavePackage: Save=1.13ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
LogCook: Display: Cooking /Engine/EditorResources/T_EditorHelp → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/T_EditorHelp.uasset
LogSavePackage: Save=3.58ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/T_EditorHelp.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/T_EditorHelp.uasset
LogCook: Display: Cooking /Engine/EditorResources/S_RadForce → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_RadForce.uasset
LogSavePackage: Save=0.71ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_RadForce.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_RadForce.uasset
LogCook: Display: Cooking /Engine/EditorResources/LightIcons/SkyLight → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/LightIcons/SkyLight.uasset
LogSavePackage: Save=1.27ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/LightIcons/SkyLight.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/LightIcons/SkyLight.uasset
LogCook: Display: Cooking /Engine/EditorMaterials/TargetIcon → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/TargetIcon.uasset
LogSavePackage: Save=0.75ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/TargetIcon.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/TargetIcon.uasset
LogCook: Display: Cooking /Engine/EngineFonts/RobotoDistanceField → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/RobotoDistanceField.uasset
LogSavePackage: Save=2.20ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/RobotoDistanceField.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/RobotoDistanceField.uasset
LogCook: Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
LogSavePackage: Save=3.29ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
LogCook: Display: Cooking /Engine/EditorResources/S_TextRenderActorIcon → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_TextRenderActorIcon.uasset
LogSavePackage: Save=0.93ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_TextRenderActorIcon.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_TextRenderActorIcon.uasset
LogCook: Display: Cooking /Engine/EditorResources/S_Trigger → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_Trigger.uasset
LogSavePackage: Save=0.55ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_Trigger.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_Trigger.uasset
LogCook: Display: Cooking /Engine/EditorResources/S_VectorFieldVol → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_VectorFieldVol.uasset
LogSavePackage: Save=0.54ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_VectorFieldVol.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_VectorFieldVol.uasset
LogCook: Display: Cooking /Engine/EditorResources/S_WindDirectional → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_WindDirectional.uasset
LogSavePackage: Save=3.50ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_WindDirectional.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_WindDirectional.uasset
LogCook: Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
LogSavePackage: Save=2.80ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
LogCook: Display: Cooking /Engine/EngineFonts/Roboto → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Roboto.uasset
LogSavePackage: Save=1.15ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Roboto.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Roboto.uasset
LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBold → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
LogSavePackage: Save=8.91ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Faces/RobotoBold.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBoldItalic → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
LogSavePackage: Save=17.94ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoItalic → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
LogSavePackage: Save=20.16ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoLight → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
LogSavePackage: Save=14.10ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Faces/RobotoLight.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
LogMaterial: Missing cached shader map for material Extended_Trailer_M, compiling.
LogMaterial: Warning: C:\Users\Admin\Documents\Unreal Projects\MyProject3 4.18\Content\Movies\Extended_Trailer_M.uasset: Failed to compile Material for platform GLSL_ES2_WEBGL, Default Material will be used in game.
LogMaterial: (Node TextureSample) Operation not supported on an external texture
LogMaterial: (Node TextureSample) TextureSample> Sampler type is Color, should be External for /Game/Movies/Extended_trailer_Video.Extended_trailer_Video
LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
LogSavePackage: Save=3.56ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoRegular → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
LogSavePackage: Save=13.88ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
LogSavePackage: Save=0.94ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
LogSavePackage: Save=2.69ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
LogSavePackage: Save=1.32ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
LogSavePackage: Save=2.66ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
LogSavePackage: Save=1.08ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
LogSavePackage: Save=4.69ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
LogSavePackage: Save=2.05ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
LogCook: Display: Cooking /Engine/EditorResources/S_LevelSequence → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_LevelSequence.uasset
LogSavePackage: Save=5.14ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_LevelSequence.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_LevelSequence.uasset
LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
LogSavePackage: Save=2.26ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
LogCook: Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
LogSavePackage: Save=3.14ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
LogCook: Display: Cooking /Engine/EditorMaterials/Camera/CineMat → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/Camera/CineMat.uasset
LogSavePackage: Save=11.51ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/Camera/CineMat.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/Camera/CineMat.uasset
LogCook: Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
LogSavePackage: Save=0.92ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
LogSavePackage: Save=1.16ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
LogSavePackage: Save=5.89ms
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LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/TranslateArrowHandle.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/TranslateArrowHandle.uasset
LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
LogSavePackage: Save=3.92ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
LogSavePackage: Save=1.77ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
LogSavePackage: Save=5.17ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Key → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
LogSavePackage: Save=2.76ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Main → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/Main.uasset
LogSavePackage: Save=2.38ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/Main.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/Main.uasset
LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Xray → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/Xray.uasset
LogSavePackage: Save=9.84ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/Xray.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/Xray.uasset
LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Node → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Node.uasset
LogSavePackage: Save=2.37ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Node.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Node.uasset
LogCook: Display: Cooking /Engine/EditorMeshes/EditorCube → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/EditorCube.uasset
LogSavePackage: Save=3.12ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/EditorCube.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/EditorCube.uasset
LogCook: Display: Cooking /Engine/EditorMeshes/EditorSphere → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/EditorSphere.uasset
LogSavePackage: Save=8.32ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/EditorSphere.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/EditorSphere.uasset
LogCook: Display: Cooking /Engine/EditorMeshes/EditorPlane → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/EditorPlane.uasset
LogSavePackage: Save=6.67ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/EditorPlane.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/EditorPlane.uasset
LogCook: Display: Cooking /Engine/EditorMeshes/EditorCylinder → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/EditorCylinder.uasset
LogSavePackage: Save=7.33ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/EditorCylinder.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/EditorCylinder.uasset
LogCook: Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
LogSavePackage: Save=0.63ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
LogSavePackage: Save=3.06ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
LogSavePackage: Save=2.24ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
LogCook: Display: Cooking /Engine/EditorMeshes/EditorSkySphere → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/EditorSkySphere.uasset
LogSavePackage: Save=7.31ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/EditorSkySphere.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMeshes/EditorSkySphere.uasset
LogCook: Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
LogSavePackage: Save=1.17ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
LogCook: Display: Cooking /Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/Thumbnails/FloorPlaneMaterial.uasset
LogSavePackage: Save=14.80ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/Thumbnails/FloorPlaneMaterial.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorMaterials/Thumbnails/FloorPlaneMaterial.uasset
LogCook: Display: Cooking /Engine/EngineMaterials/Grid → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Grid.uasset
LogSavePackage: Save=0.62ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Grid.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EngineMaterials/Grid.uasset
LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/Default → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
LogSavePackage: Save=6.03ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Maps/Templates/Thumbnails/Default.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
LogCook: Display: Cooking /Engine/EditorLandscapeResources/DataLayer → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/DataLayer.uasset
LogSavePackage: Save=16.65ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/DataLayer.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/DataLayer.uasset
LogCook: Display: Cooking /Engine/EditorLandscapeResources/LandscapeGizmo_Mat → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat.uasset
LogSavePackage: Save=2.88ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat.uasset
LogAIModule: Creating AISystem for world Entry
LogCook: Display: Cooking /Engine/Maps/Entry → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Maps/Entry.umap
LogSavePackage: Save=7.91ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Maps/Entry.umap’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Maps/Entry.umap
LogCook: Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset
LogSavePackage: Save=15.58ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset
LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
LogSavePackage: Save=1.36ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
LogCook: Display: Cooking /Engine/EditorLandscapeResources/LandscapeGizmo_Mat_Copied → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat_Copied.uasset
LogSavePackage: Save=4.31ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat_Copied.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat_Copied.uasset
LogCook: Display: Cooking /Engine/EditorLandscapeResources/LandscapeGizmoHeight_Mat → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/LandscapeGizmoHeight_Mat.uasset
LogSavePackage: Save=9.74ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/LandscapeGizmoHeight_Mat.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/LandscapeGizmoHeight_Mat.uasset
LogCook: Display: Cooking /Engine/EditorResources/S_Terrain → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_Terrain.uasset
LogSavePackage: Save=3.21ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_Terrain.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorResources/S_Terrain.uasset
LogCook: Display: Cooking /Engine/EditorLandscapeResources/SplineEditorMesh → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/SplineEditorMesh.uasset
LogSavePackage: Save=3.28ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/SplineEditorMesh.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/SplineEditorMesh.uasset
LogCook: Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Jbuilding/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset
LogSavePackage: Save=5.67ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Jbuilding/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Jbuilding/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset
LogCook: Display: Cooking /Engine/EditorLandscapeResources/SplineEditorMeshMat → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/SplineEditorMeshMat.uasset
LogSavePackage: Save=4.14ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/SplineEditorMeshMat.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/EditorLandscapeResources/SplineEditorMeshMat.uasset
LogCook: Display: Cooking /AppleARKit/ARKitCameraMaterial → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Plugins/Runtime/AppleARKit/Content/ARKitCameraMaterial.uasset
LogSavePackage: Save=8.73ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Plugins/Runtime/AppleARKit/Content/ARKitCameraMaterial.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Plugins/Runtime/AppleARKit/Content/ARKitCameraMaterial.uasset
LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset
LogSavePackage: Save=2.14ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset
LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4 → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset
LogSavePackage: Save=6.61ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset
LogCook: Display: Cooking /OculusVR/Meshes/GearVrController → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
LogSavePackage: Save=6.54ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
LogCook: Display: Cooking /OculusVR/Materials/GearVRControllerMaterial → C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
LogSavePackage: Save=11.11ms
LogSavePackage: Async saving from memory to ‘C:/Users/Admin/Documents/Unreal Projects/MyProject3 4.18/Saved/EditorCooked/HTML5/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset’
LogSavePackage: Display: Finished SavePackage C:/Users/Admin/Documents/Unreal (post truncated)