No, and this was discussed on the twitch stream yesterday if you are interested in more detail. It’s work in progress stuff that is not being done in a rush or with any epic game project deadlines driving it’s urgent completion. And part of the reason they are taking their time with it is that the editable mesh stuff is going to be used as a foundation for all sorts of different tools, model importing and runtime mesh stuff in future. The scope of the mission makes me very happy, although it’s obvious that many people are sad that the tools arent ready yet. I can live with the wait.