I personally am of the opinion that Epic should focus on fixing issues that have been persisting over a number of engine updates. It’s disheartening that with a new engine update, you never know if something is broken or not.
It seems to me they’re focusing too much on new shiny features while I think everyone would benefit from an actual highly stable engine build.
It sometimes feel like the engine itself is starting to show signs of feature creep…
but that’s my humble opinion, I love UE4 so much and Epic but I sometimes just wished they would prioritize fixing issues over new features with certain releases…