Unreal Engine 4.16 Preview

Great stuff team!! I’m going to try and port my music generator project I made using the master branch to this preview build as the engine crashes when I add a create dynamic material instance in BP and feed a material instance to the input and it’ll be easier to convert to stable builds in the future…

The volumetric fog is awesome, looks incredible on a sunrise/sunset:

You guys never cease to amaze me!! :slight_smile: